Agility is a passive supernatural ability in Dishonored and its DLCs and Dishonored 2 that grants Corvo Attano, Emily Kaldwin and Daud increased jumping ability and movement speed.
Dishonored
Tier I - (2 runes (Corvo) / 1 rune (Daud))
With Tier I Agility, Corvo and Daud can jump higher than usual, and receive reduced falling damage, negating it entirely from some heights.
Tier II - (3 runes)
With Tier II Agility, Corvo and Daud can sprint, climb and swim faster.
Dishonored 2
Ability | Runes | Previous upgrade | Description |
---|---|---|---|
Agility | 2 | N/A | Increase your jump height and distance. |
Rapid Sprint | 2 | Agility | Sprint faster. |
Cat Fall | 1 | Agility | Take less falling damage. |
Usage tips
- The Agility power can be used to jump high enough, even in the middle of combat, to drop-assassinate most enemies, excluding tallboys.
- In Dishonored 2, the double-jump is enough of a fall to activate the Decelerate upgrade for Far Reach.
- Corvo and Emily have the increased jump height take the form of a double-jump. This means they can jump only normal height if they so wish. Daud receives the bonus as a single, smooth jump, with his only control over the height being how long the button is pressed for, not too accurate. However, Daud can jump higher than Corvo and Emily.
- The sprint speed increase from Tier II stacks with other bonuses. When combined with the Swift Stalker and Zephyr bone charms, for instance, the user can move at blinding speed.
- This can further be exploited with the boot stealth upgrade to quickly move through missions without being detected.
- In Dishonored 2, the fall damage reduction comes with the Cat Fall upgrade, not the basic ability.
Gallery
Supernatural Abilities | |
---|---|
Dishonored |
Dark Vision • Blink • Possession • Bend Time • Devouring Swarm • Windblast |
The Knife of Dunwall | |
The Brigmore Witches | |
Enhancements |
Vitality • Agility • Blood Thirsty • Shadow Kill |