I believe that some of you dislike having links to category pages in the text of articles. I don't like it myself, but I'm interested in hearing whether anyone thinks that such links have merit, and why. In case nobody wants to keep them, does anyone mind if I go out of my way to remove the links?Read more >
Anticipate (passive): Predict oncoming damage and quickly activate a key-combination prompt to avoid it. The prompt occurs within a narrow window of time and acts similar to the Drop Assassination prompt. Anticipate can be used to dodge projectiles such as bolts and bullets, avoid fall damage, and give prior indication of a fast sword strike. Another potential application of Anticipation (perhaps an upgrade) is the ability to see a short time into the future, useful in predicting enemy movements and directions, though this is more applicable to an active power.
Soulbind (passive): Links your health and status in curious ways to your enemies; reflects a portion of damage taken back at attackers and saps health and/or mana from enemie…Read more >
The package finally came! Totally made my day.Read more >
Erase is a supernatural ability I came up with. It causes a target object or living being to temporarily disappear.
Targets can be erased from a distance, and multiple targets can be erased at the same time. The cost of the ability and the duration of the effect both depend on the size of the target. Possible targets include (but are not limited to): rats, grenades, river krusts, whale oil tanks, bodies, alarms, projectiles, arc pylons, doors, and walls of light.
Living targets do not experience the time that passes while they are erased, and therefore won't even know that they were gone. Targets retain the state they were in before being erased, including detection level and velocity.
Erased objects and living beings are still visible to the …Read more >
Did your community participate in our Battle of the Fantasy Foods last year? Our 4th annual battle is coming up in a few weeks, and we want YOUR favorite fictional foods to participate!
Click here to nominate a food from your community. The top 64 nominations will battle it out in Round One, which launches Monday, July 18.
We'd love to see a new variety of fantasy foods this year, so if your community won a past battle, we encourage you to submit different foods. Only new submissions will be considered, so get creative, and rally your community for votes!
WHO WILL YOU NOM-INATE?Read more >
Full article with videos can be found here: http://fandom.wikia.com/articles/powers-dishonored-2
Dishonored 2 releases this November, and it offers you two different playable characters. As recipients of the Outsider's Mark, Corvo Attano and Emily Kaldwin have a variety of unique supernatural powers. The Dishonored series is known for its crazy combinations of abilities, and this new set of skills will define Dishonored 2. So, what can we expect to see out of our preferred magical assassin?
While Corvo still retains the same basic abilities from the first game, he now has the option of upgrading them further, opening up new possibilities for their use. Here are some of the new or augmented powers you can expect in Dishonored 2.
Bend Time – Corv…
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[Excerpt from a dissertation on Dunwall's Rat Plague and the restoration of the city, Day 17, Month of Nets, 1840]
The dreaded Rat Plague, as every man, woman, and child who bore witness to it, was something of epic and tragic proportions--one that consumed the lives of many folk, both common and aristocratic, both civilian and military, in the great capital of our beloved Empire. While many speculated on the dreaded contagion's origin, from a curse sent out by a malicious Void spirit, to infilitration by a foreign power, the truth of the atrocity was revealed in due time, thanks to the apparent work of a Loyalist Conspiracy bent on restoring our current Empress, Emily Kaldwin I, to the throne. Based on evidence garnered by the investigator…Read more >
I would appreciate some further discussion and comments on this. My initial reply was:
"The rule about British punctuation was introduced fairly late and it seems no one went back and changed it in articles already written. I’m definitely in favour of British punctuation though, it makes more sense than American.
I also wasn’t aware of this issue until now and I don’t think the fact that a lot of articles fail to abide by this rule should count against it in this discussion. You can’t fix a problem you’re unaware of but now that I know about it I’m quite willing and able to amend it throughout the wiki. But I’m holding off on doing so for now until the matter has been discussed."
And I still stand by this but my hands are tied until we get so…Read more >
I would like to address an issue that was brought up in Lord Boots' monster blog. I can see the hypocrisy he was criticizing, as we do indeed have pages containing merely one sentence, like many of the cities, while other topics like the Morely insurrection, which we have much more info about, are denied an own page and redirected to a section on the Morley page.
I think the problem stems from the fact that pages get created sometimes without the creator asking first if this page is necessary/the topic warrants its own page. Which is something we can't avoid, and I'm not planning on adding a rule about having to ask before creating a new page cuz that would kinda defeat the purpose of a wiki, where participation is welcome…Read more >
after we agreed to NOT add pre-release info to older pages for the time being, it has come to my attention that this rule tends to cause problems. New users come and add things and, according to our rules, get them removed. I can see how this causes tons of frustration since everyone's excited for the new game and with all that info lying in front of us, much of it from actually pretty reliable sources, it is quite of a pain NOT to add it.
Plus, there's tons of edge cases. Info on page no, but D2-age added for confirmed recurring characters yes, info on the Timeline page etc...
On the other hand, I can very well see where the reasoning for the no-adding rule is coming from. Gametrailers lie, and devs are notorious for prese…Read more >
Ok, so lets get started.
First thing i noticed, less victorain aricecture, and more colonial, do icare? No, as a Age of Sail enthusiast (practicly) i actully prefered it.
I also noticed the wall of light looks the same based on the split second i saw it.
Still seems to have those things that i dont know how to name.
The Overseers are new, for the worst it seems, there new outfit isnt impressive...
And is that Samual is saw!?
i thought in all D1 endings he got ran over by a tidal wave!
And i think thats Delilah, i thoight i threw her into a trash bin and ran away laughing...
Overal, looks like a worthy sequal, but like D1, it has flaws it seems, small and mostly Overseer costume related but there thiere.Read more >
[Excerpt from a Natural Philosopher's Journal during an expedition to the Far Continent, Day 12, Month of Earth, 1842]
Contrary to the belief of those uneducated buffoons that prowl the streets of most major cities of the Isles, the Imperial Capital of Dunwall included, the land of Pandyssia is NOT home to dread creatures, a portal to the Void, or men with the heads of dogs or lizards (I had to stop my research on the last myth, after an associate of mine took a perverse interest in that legend). Rather, it is a place where all life has blossomed over untold aeons, creating an amazing organic patchwork that even the great trees of Karnaca or the shadowy moors of Morley could not even rival. However, let me take my time to introduce to the s…Read more >
[Excerpt from a guide to the various burial and funerary practices of the Islander Cultures, Day 3 of the Month of Seeds, 1845]
As many people may know, the concept of death in such a hostile and strange world is all to familiar, especially with tragedies and events such as the Morley Famine, or the infamous Rat Plague, the latter of which thankfully ended due to the collaboration of the esteemed Natural Philosophers Anton Sokolov and Piero Joplin. However, even as time progresses, the specter of death still lies heavy upon mankind, from the weary travellers of the far North beset by packs of ravenous beasts, to the ageing of the human corpus over time. In this anthropological dissertation, we explore the various rituals and aspects of mour…Read more >
I just realized I haven't quite thanked the people who have contributed and continue to maintain this wiki! I can't explain how much of a huge resource this wiki has become for my writing and helping pull information for meta-analysis. I really appreciate all the hard work that has been put into the wiki and how easy it is to navigate. I can just type in bits of a phrase I remember into the search bar and wala, I have it. I, also, really appreciate the audio that has been added into the wiki!
I was wondering if the information that is given to us via Harvey through tweets be mentioned (not just as a link to the source) that it was tweeted out? The reason I state this is that while it is great information, this is still informati…Read more >
It has come to my attention in the writing of this Wikia that several inconsistencies, hypocrisies and hypothetical 'nails' exist within this wiki's administrative functions. Inconsistencies in page layouts, Manuel of Style guidelines, and an overall lack of an active user base threaten this wiki's ability to engage an active community of readers to ensure the competitive nature of this Wikia to become and remain an accurate and reliable source of information on the Dishonored franchise as a whole. It is not my intention to sound arrogant, bossy, or presumptive, nor do I intend to 'force' any of these possible solutions upon you, the administrators and users of this site. It is merely my hope that through the accurate listing, presentation …Read more >
As you have probably noticed, we have a new background here at Dishonored Wiki
While the final image may be tweaked a bit in the coming days, it's still a new and appealing image, celebrating both the love for the original, and the excitement for the sequel.
I'd like to ask everyone to give DrTeatime a big thank you for their work on this awesome new graphic!
Maybe share some friendly knowledge with the rest of us!Read more >
Okay, so I really like this picture that Teatime uploaded and did some backgrounds that we could use for the wiki. If anyone else has suggestions, feel free to add them.Read more >
Okay because wiki felt like posting it when i hit enter to set a title.
Basically im going to make this relatively short and sweet. With the new dishonored 2 trailers there's clearly alot of new information posted out there for the media to use. With that and the new trailers today, we clearly have strong indications of who's playing what roll in the game and what characters are going to appear. In both the trailer and collector's edition of the game, we can clearly see Delilah Copperspoon appear twice and also have a poster about her that claims she is now the empress of dunwall.
Character pages like Corvo's don't feature any of his history for some reason, rather than listing out short summaries on the page of his missions/backstory. His e…
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IT HAPPEND AGAIN! THIS TIME A 30 SECOND VIDEO DEMONSTRATING SOME OF EMILY'S POWERS LEAKED OUT BEFORE E3!
ENJOY! I KNOW I DID!
HYPE HYPE HYPERead more >
At last, we get a small glimpse at what the upcoming Dishonored comics is going to look like, and it's EPIC!
see for yourself:http://www.gameinformer.com/b/news/archive/2016/06/07/see-the-first-four-pages-of-the-upcoming-dishonored-comic-book.aspx
All of this hype is getting harder to control with each day that passes :> !Read more >
This blog is meant to be a way for editors to share things that they would like to have done. Comment with your requests, and others can offer their time and expertise. A request can be anything from finding something in-game, to improving part of the wiki, to creating a piece of media.
I will update this blog to add requests taken from the comments, and to keep track of their status.
- PikovajaDama: Can someone check on what exactly is meant by disabling security devices? Like, do only arc pylons and walls of light count, or alarms as well? I've always taken this as "pull out five whale oil tanks from Walls of Light or Arc Pylons" but I never tried this. Lights Out#comm-56656
- Mice Overseer: Can someone check if it's spelled Brambley Street or Bra…
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I've had several discussions on chat during the last few days on how to handle certain trivia entries. The matter at hand leading up to this discussion was one user stating in trivia section of the Caulkenny page that the name resembles the real Irish city Kilkenny, and another user removing it as speculation, while at the same time on the Morley page we have that very same resemblance stated in the trivia section (among other statements in the same manner) and it has sat there untouched for quite a bit.
We have no sources added that those parallels (that do exist, if you look at them - the Caulkenny -> Kilkenny part for example is pretty obvious IMO) were intentional by the devs, so technically that is speculation, right?…Read more >
You guys might be wondering: there's code?
Answer is: My PC Broke. In fact, I'm using a Tablet to write this
I'll Try to keep editing on Tablet, but no guarantees.
+(Read more >
Bethesda has announced that we will be getting four comics and three novels set in the Dishonored universe.
The comics and the first novel will be set in the time between the two games and are slated to be released before Dishonored 2's launch.
I'm looking forward to the comics and cautiously optimistic about the books. I have yet to read a good video game tie-in novel but hopefully there's a first time for everything.Read more >
This blog will have for purpose to summarize all new info on Dishonored 2 revealed pre-release, mostly coming from Game Informer's coverage of the game from May to June. Considering the frail reliability of game coverage in general, none of this info will be added on the wiki yet, at least until the release in November.
Be warned there will be spoilers for those who want discover the game by themselves.
The game starts at Dunwall in 1852, 15 years after the events of Dishonored. A coup removes Emily Kaldwin from the throne of the Empire of the Isles. Either Emily or Corvo Attano gets to escape and rides to Karnaca aboard the Dreadful Whale with Anton Sokolov, to eliminate those responsible and restore Emily on the throne. The boat, a whale oil-po…
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Bah! I've had enough of all this... this... positivity and excitement surrounding the release of Dishonored 2! We need more negativity around here! So without further ado, what in your opinion is the worst' mission(s) in the entirety of Dishonored and its DLCs? They don't even have to be bad, just least good.
For me, the clear choice has to be The Dead Eels. I can't exactly put my finger on it, but something about this mission always makes it feel really flat and... well... boring to play through. Drapers Ward just lacks any kind of atmosphere or tension, and it's hard to shake the sense that I'm just methodically collecting a bunch of resources lying around a big, empty level.
What also hurts it is the lack of a centrepiece to revolve around…
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So, going by these three notes, there is not a consistent format for documents whose content varies depending on the player's actions.
Since we have no idea how many of these things we might have to deal with in Dishonored 2, I would like to propose that we sort this out now, as it's one less thing to fight over in the postrelease chaos. Personally, I think the best option is something like The Knife of Dunwall, A Survivor's Tale, but with the explanation of the brackets moved to the top of the transcript. For example:
If [character] does [action 1], the first set of brackets is present. If [character] does [action 2], the second set of brackets is pre…
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So with the new pics coming out for the cover of Game Informer magazine, I decided to give a looksee. I was impressed by the style, though I think Corvo is a bit thin in his pic.
Once I saw them, a couple things came to mind, and of course I began speculating about this and that. Rather than draw out conversations in the comments section of each page, or discuss stuff on the chat where it's hard to keep a record of what was said, I decided to write this here blog up to discuss what I think about the new covers/artwork and my thoughts about them.
Anyway, onto the speculating!
First we'll start with the Emily one since it seems to be the easier to talk about:
The newer versions of the Clockwork Soldiers seem to be going ahead. I really like the …
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Here's the article . More info on May 7, or today in Game Informers digital edition. They also confirmed that we will get to see gameplay at this years E3.
This has me quite excited again, we finally got to hear something new!Read more >
As you guys might've noticed, I renamed my account. I thought that having my Twitter name as my Wikiname is a better idea. also ZeusGamer101 is kinda dumb, and since no-one here(except for MDGeist) uses Xbl, I don't see the point of having my wikiname as my gamertag.
You guys can still call me Zeus, if you'd like.Read more >
What would you guys think if Someone implemented chat commands on the DWC? (Ex: /help,/status,etc.)
Just a random question.Read more >
- Does anybody know Daud's surname?
- What does the Void Walker Arsenal do? (I mean, you could play with Daud in the other Dlcs, but not sure here.)
- What if Emily shares the Magic bond with Corvo? (Like Daud and the whalers?)
- How did the overseers temporarily took over daud's base, if they can barely get through a group of whalers in the flooded district?
- Does anybody know what happened between Martin and Pendleton? they were fighting during the last mission.
- What happens if you don't pick up your weapons at the flooded district? i've couldn't find it at the wikia.
Guys, let's think about the chaos system.
If you're an action player, who just goes out guns blazing, you'll probably get the High chaos game.
If you're a so-so player, who just kills if noticed or endangered, you'll get the Medium chaos game.
If you're a stealthy and sneaky player, who runs away at every chance he has, you'll probably get the low chaos game.
Now let's think about it, the game is rewarding you for every choice you do!
if you like to KILL PEOPLE (like me), the game will just give you more people to kill.
The medium chaos game is just more-less combination of both.
However, if you like to avoid people, the game will just make that easier for you, by putting less people!
Anyways, just wanted to have a quick discussion about this.… Read more >
I'm here just for a quick update.
1st, I'm planning to create a brazilan variant of this wikia, but I'll need someone to help with the programming, sooo...yeah.
2nd, If I can (and essie allows) I'll try to post a "Fanfic" about Piero and Havelock tomorrow. yes, it is that "( ͡° ͜ʖ ͡°)" kind of fanfic.
3rd, I'll try to create a "Plans for the week" on my main page.
4th. yep. I think that's it it. WAIT! one last thing.
I'm pretty sure it's Gristolian. (that's a reference SOMEONE will understand xD)
Leave your suggestion in the comments. (idk how to make a poal.)
Sorry guys, couldn't make the wikia this weekend T:Read more >
So here I am to talk about chat Rules and manual.
The chat is a cool place where we get to know each other better, and chat about random things (related or not to dishonored)
But seriously, I think we should set some ground rules.
-No "Excessive" Sex Appeal. ( ͡° ͜ʖ ͡°) (Sorry.)
-Slang is allowed, but please don't abuse it.
-No calling someone else names in a harassing way.
Please be respectful. I think this should be some basic rules for the Chat. I'll edit it across the time. Thanks for taking your time and reading this (And sorry because of the ( ͡° ͜ʖ ͡°) Joke. ¯\_(ツ)_/¯ ).Read more >
this blog is dedicated to the removed content of the main game, as the name says - even of the Downloadable ContentDLCs, if there are any unused contents as well. User:Pauolo has suggested to create a page for it, but we need to get the ideas about what and how to write in order to structure and fill the future page, what to add, if we need references, concrete hints and so on.
We have, for example, unused materials from the game files such as missions and unused books, but we also know of "exclusive" content that was supposed to be in the final version of the game, like the Parliament and the Asylum levels. If there are other contents, we can add them here.
Feel free to express your opinion and contribute to help us, citizens of D…Read more >
I'm busy creating a map of Dunwall and I need some help. One problem for example is the small river serpentine, which flows through the estate district. I can't really figure out where it should join with the Wrenhaven. I also plan on pointing out locations on the map which are not included in the game levels itself, the Gristol parliament and the Academy of Natural Philosophy for example. But I don't know where they are situated.
And if anyone got newly thought of locations in their fanfiction which could function as a kind of Dunwall tourist attractions I would be happy to include those too.
Here i've got the map which points out some of the levels. the estate district is more or less on the right place, but could be rotated. I've …Read more >
Hello to everyone!
I'm writing this new blog to discuss about Dishonored videos, mostly gameplays, guides and - why not - funny videos made for fun. Also, because there are some deleted videos posted on the Wiki, I was minding to discuss of creating a YT channel for the Wikis where to put gameplays and guides, just to see if you agree with it. Said this, tell me your opinion. :)
If you like making some Dishonored videos and want to share to everyone, this place can also be useful for that. :)Read more >
Hello, people of Dishonored Wiki.
I know that some of you are capable of extracting bits and pieces from the game, such as .gifs and .oggs. I've searched all over the internet for the complete theme that is present in the background while in the Void, the song of the suffering whale in conjunction with the instrumental theme. As corny as it sounds, it just resonates with me on a deeply personal level, truly. I've had no luck at all in finding the background soundtrack, however, and was hoping that maybe one of you "extractors" could somehow record the theme present while in the Void and upload it somewhere for me to download and listen to. I'm not tech savvy at all, so it's nothing I can feasibly do myself.
I can't really access the theme on…Read more >
So, I was looking at what features we have here at the wiki and saw that we could make an interactive map! I started one for Dunwall, but I've only added a few locations so far. I just thought it would be a nice little thing to add to the front page.
If you all feel like adding to it, please go ahead.
Special:Maps/17990Read more >
So... killing every person in the game, (with a couple exceptions,) doesent seem like a hard thing... right?
But, I challenge you to kill every single human/weeper/wolfhound/and riverkrust excluding rats, in the game. seems just a tad bit hard right? Now is for the actual catch.
I challenge the people of the Dishonored Wiki comunity to kill everyone, including weepers, civilians, wolfhounds and riverkrusts...
AND, get ghost rating. that means hiding all bodies from sight of guards so they dont find them and ring an alarm, and no getting seen...
Lets start with the exceptions!
Exception #1 : in the coldrige prison mission, after you blow up the front door, you do not have to kill the infinite spawning guards, or the guards on the wall near th…
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I like our fancy custom badges but when looking up wikia stuff I realized that they could be customized further, and since I have photoshop and far too much time on my hands I decided to see what they'd look like in a slightly different style.
This is just what came to mind while I was reading about it and I'd like to hear peoples' opinions on it. Am I completely off track or is there any merit to the idea of changing the badges? And if so, is this a good style or do you think they should be different altogether?
Current badges for comparison:Read more >
For some time now, I have felt that our category structure is somewhat lacking in certain aspects. In this blog post I'm going to address the most prominent issue: Category:Dishonored has many categories (and pages) that aren't specifically about Dishonored, as they will without a doubt also be used for Dishonored 2 pages. Here's what I think should be done with the categories, in no particular order:
This category doesn't directly relate to Category:Dishonored, but I feel it should be brought up here anyways. It's currently pretty much unused, but I think it could serve to contain all categories meant for articles that are currently under Category:Browse, those being Category:Dishonored, Category:Dishonored 2, and Category:Lore.
This category …
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First of all, here's my last reply: Honestly, it's just meant as a joke, but I get how it could be interpreted otherwise and discourage people from commenting, considering different senses of humor, culture and language differences, etc.
No necromancy unless it adds to a conversation has basically been the rule here, though. Actually, it looks like there's no mention of it in the rules of conduct, so I'll add it in. Personally, I would say that threads that haven't been replied to in a few months are "dead", but people are more likely to write comments that add to the conversation in more recent threads (ones from a few months ago) than older ones (from a year/years ago).
As for the template/picture, maybe it would be better to use it for pe…Read more >
Petals, petals on the water
Tell me, tell me, where's your daughter?
- -Rhyme of the Rosewater Hag
Following on from the Hounds of Lydsworth case the Runners are making their return back to Dunwall, though stopping at a village inn for the night here gossip about a number of young girls from the local villages being found drowned under myserious cirmcumstances. Questioning the local village constable the Runners discover that the girls had been found drowned in local ponds with their necks nicked and scratched as if by a collar of thorns, also the girls died not long after they had brought a trinket made from whalebone from a 'gypsy woman'.
If they investigate the bodies they will find that a locket of hair had been taken from each of the girls,…
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I'm writing this to use this blog to talk about some random stuff on Dishonored - instead of using Samuel's page for random discussion.
There's some stuff (both useless and interesting) I'd like to talk, such what we expect from Dishonored 2, what if Corvo was a "she", about Havelock's betrayal and what we think of him... just to explore deeper the game itself - I'm new in the Dishonored world, afterall.
Oh, if you want to suggest something else, you're welcome! ;DRead more >
Chapter 2 of Before The Empire Has Forgotten Vera Moray is up. This one is more intense than the last!
The Outsider watches Lord Moray court Vera Dubhghoill, and during a violent altercation he is faced with a dilemna.
Read it and tell me what you think; this fic is officially halfway done!
Her CuriosityRead more >
It's my first Dishonored fic, told from the point of view of the Outsider as he observes Vera Moray, before she was known as Granny Rags.
If people like it I will post more chapters here. I appreciate any suggestions or feedback, even the negative kind, as it will help me improve as a writer. I will also happily read and review any stories of yours; just link it in the comments!
Thank you for reading.
Before the Empire Has Forgotten Vera MorayRead more >
So in chat today, some of us were discussing the idea of custom emoticons. We thought it'd be cool to add some Dishonored-themed ones to MediaWiki:Emoticons. So, what does everyone think of this suggestion, and what sort of emoticons would you like to see made? Providing an image of what you have in mind would be great, but I suppose they can be found later if needed! And obviously, admin opinions are needed on this as it requires one of the MediaWiki pages to be edited.
As far as implementing this goes, it seems to be fairly easy to do it. The direct url of the image has to be added, and underneath it, whatever text needs to be typed in chat to invoke the emoticon. For example, to create a bone charm emoticon you would add:* **(bonecharm)
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