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  • 2
    Molotov.cockroach

    Hi everyone,

    Just a quick note, 8-Bit wanted everyone to know he'll be absent until further notice due to technological issues and life. Any modly concerns can be directed to me, as always.

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  • 0
    TheGamerWinter

    Dishonored 2

    April 2, 2014 by TheGamerWinter

    I seen the leaked dishonored 2 and I been repeatedly told its fake. I'm sure its not but I'd like to be sure.

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  • 0
    Essie Essex

    New chapter of Martin!

    Ch.18: Thirty-Six

    AO3

    ff.net

    tumblr

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  • 6
    Molotov.cockroach

    Morning everybody!

    I'd like to draw your attention to an experiment 8-Bit and I have cooked up, and we're hoping you'll enjoy: Dishonored Roleplay and Fanfiction lists.

    We know that fanworks are a big part of the experience of a game for a lot of people. However, we also remain committed to making the wiki an organized and accurate resource, and we know that fanon categories have been troublesome for other wikis in the past.

    To solve this problem, we've set up forum threads for posting links to fanworks, so we still have a strong divide between canon and fanon while providing a fanwork resource for those who want it. We will make adjustments to the set-up as necessary, including additional categories according to demand. Consider this a trial r…

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  • 11
    8-Bit Jack

    So, I'm pretty sure the Dishonored 2 "press sheet" is bullshit. Here's why


    First off, it's supposedly an E3 release... that says "more information coming at E3!"

    that makes sense. totally.

    Next, the reused art. the "New Main Character" entry uses Corvo's mask as the emblem. The Outsider is depicted with his mark, not his silhouette. The new powers are the old Blink icon. The Multiplayer icon is CORVO's sword crossed with an assassin blade... which doesn't make sense if they're making new characters. But most striking, the focal point of the page is the Regent's flag. Why would that be there?


    then, let's say it IS true. the inclusion of multiplayer and the DOOM beta would indicate they're targeting the shooter crowd... which means I probably wo…



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  • 1
    Essie Essex

    Finally. Where the Lights Mingle, Part II: Seasoned Potatoes

    AO3

    ff.net

    tumblr

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  • 5
    Molotov.cockroach

    Due to the ever-changing nature of URLs, and with the blessing of tumblr user daleked née billielurk, I'm putting the Dishonored age master tweets here for safekeeping.

    All credit and great thanks go to billielurk, and the original masterpost can be found here.

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  • 0
    TheMightyTom99

    The Twenty Years War is a war based eighty years after the first Dishonored Game, fought between the Island of Morley and the Gristolian Empire (the Empire of the Isles). It only took place in the High Chaos universe of Dishonored.


    Even a eighty years after the events in Dishonored and over three hundred years after the annexing of Morley, the relations between the Gristolians and the natives of the Isle were still particularly hostile. Twelve years after the conquering of the Isle of Morley, a document called the Treaty of the Month of Rain, Gristol denied the future King of Morley his future title, however, the Empire also agreed to donate a fifteenth of its annual income via Dunwall to the Morelyan kingdom and refused to continue to exte…


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  • 24
    PikovajaDama

    When I joined the German Wiki for the first time today, I came across this:



    Again, this might be fake, but if it is real, it sounds very interesting.

    For people who didn't see it, here's a link to the first leak: Thread:35438

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  • 0
    Stormwell

    Errol Greymane

    March 1, 2014 by Stormwell

    Errol Greymane is a disgraced former professor Academy of Natural Philosophy.

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  • 0
    Stormwell

    City of Rats

    February 27, 2014 by Stormwell

    City of Rats is a project of mine to convert Dishonored to the Savage Worlds Roleplaying Game system, chiefly for my Tresh Street Runners RP campaign. It will take the form of a number of sub-scetions and links to various things, eventually building up almost everything thats needed to run a Dishonored based Savage Worlds campaign.


    Treat the plague like a Poison or Disease from the Hazards section, spread by Induction. Damage that causes Shaken (or worse) forces a Vigor roll. The plague would be a Short Term Debilitating disease; re-infection upgrades it to Long Term Chronic, Minorly Debilitating. Further infection upgrades it to Long Term Chronic, Majorly Debilitating and the character is a Weeper. If it goes Long Term then vigor rolls will be e…


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  • 0
    Stormwell

    Ned Penny

    February 26, 2014 by Stormwell

    Ned Penny is an ex-Dunwall Navy sailor turned hermit.

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  • 0
    Stormwell

    Joshua H. Headlam

    February 22, 2014 by Stormwell

    Joshua H. Headlam

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  • 0
    Stormwell

    Lucian Gilmore

    February 21, 2014 by Stormwell

    Lucian Gilmore

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  • 0
    Stormwell

    Magistrate Mattius Cathmore

    February 16, 2014 by Stormwell

    Magistrate Mattius Cathmore is the magistrate for the Rudshore District and the founder of the Trest Street Runners.


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  • 12
    Molotov.cockroach

    Sorry for the wait on this everybody, life got ahead of me and then I came down with a pretty bad cold, so I have all the excuses in the world for why it took me so long to do a quick chart. You can find a chart for the Characters category below, and if anyone would like me to break down any other categories, please let me know.


    This is the Characters category as it is right now. As per the new rules, each page should drill down as far into each category it applies to as possible, which explains why things like the City Watch Officers page was removed from the "Enemies" category: they are part of the City Watch, which is a category within that category. Make sense?

    Second, we've had a suggestion to remove or adjust the Allies, Enemies, and N…


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  • 12
    Stormwell

    Thoughts on Technology

    February 10, 2014 by Stormwell

    I think we can all agree that technology in Dishonored is a bit all over the place, regardless I'm going to try and make sense of some of it.


    The most common form of communication we see in the game is the Loudspeakers, though this is one-way only giving important information to guards and citizens alike. I believe the loudspeakers are probably an extention of the audipgraph players, this would make sense to have a load of pre-recorded audiographs to simply slot into the machine and that what happened with Hiram's confession.

    But how to transmit the message from the tower to the loudspeakers?

    Cables seem to be the answer going by pictures of loudspeakers, there is a cable visible going from the top of the device and suggests a city wide PA se…


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  • 0
    Stormwell

    The Dunwall & Whitecliff Railway Company is a fictional business created for the Tresh Street Runners RP campaign.

    It'll be making an appearance in Dirty Deeds.


    As its name suggests the D&WR concerns itself with a railway line between the cities of Dunwall and Whitecliff, though one that is currently under construction. Once finished the line will speed up journey times and make traveling between the two cities alot safer by allowing passengers to avoid the highwaymen that plague Gristol's roads.


    In the Dirty Deeds case the D&WR has problems with trying to build a line into the city of Dunwall, chiefly gaining right of way for their track along their proposed route. This is due to a few land and property owners who refuse to sell up, this is so…



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  • 0
    Stormwell

    Durwin Bitterleaf

    February 7, 2014 by Stormwell
    "He watches from the shadows, taunting you he shalt. In the time out of time he shalt strike! Slash! Slash! Slash!"
    - Oracle Evelyn Grimes, Oracular Order.

    Durwin Bitterleaf is a member of the Bitterleaf family.


    The Bitterleafs are an old Gristian family with roots going back to before the Empire came into being, though they count amongst the lower ranking nobles in Gristol. They maintain a manor in Dunwall's Mutcherhaven District where much of the city's "old money" still linger, though the house has seen better days.

    They are most notable for the businesses that bear their name, namely the Bitterleaf Almshouse and the Bitterleaf Crematorium and Fluid Works. They also run a funeral parlour and offer burial services, something that has earnt th…


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  • 0
    Stormwell

    Evelyn Grimes

    February 7, 2014 by Stormwell
    "Evelyn Grimes? One of our most grifted oracles, but a few cards short of a full deck if you get what I mean."
    - Overseer Finch Norwick.

    Evelyn Grimes is an Oracle of the Oracular Order and character who features in the Tresh Street Runners RP campaign.

    She appeared in Omens where she warned the Runners of an inpending murder amongst other things, though would later be strangled to death whilst in the Runners' custody.


    • "Two of the cloth, one vain and the other devout. Both set sight on the high altar, one destined to go before the Harvest whilst the other by the Rain's end."
    • "Out of the darkness of the rising sun it shall come and hundreds shalt weep unto death!"
    • "Blinded by trust the Queen shall fall, brought low by a keeper of secrets. Checkmat…

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  • 0
    Stormwell

    Lilika

    February 6, 2014 by Stormwell
    "She'll be a sly one, hawking her cobbled bits of bones like a merchant hawking ''
    his wares. Fools she'll seek to make of the lot of you! In circles she shalt lead,
    all the way to the Far Contentiant you shalt go!"
    -Oracle Evelyn Grimes, Oracular Order.

    Lilika is a character mentioned in the book Corrupted Charms.


    Not only does Lilika get mentioned in the Corrupted Charms, she also gets mentioned in the book Warning on Corrupted Charms as well as Cobbled Bits of Bone.

    She brought bonecharms and other pieces of whalebone, broke them apart and crafted them into corrupted charms. These charms imparred benefits upon whoever wore them, though it came at a cost.

    She is believed to have lived in Karnaca, Serkonos.


    In my Tresh Street Runners RP campaign wil…



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  • 0
    Stormwell

    Chud Hathbone, quiet but with the strength of a bloodox.


    Experience Points: 5


    • Agility d4
    • Smarts d8
    • Spirit d4
    • Strength d8
    • Vigor d6
    • Charisma -2
    • Pace 6"
    • Parry 5
    • Toughness 6

    • Fighting d6
    • Intimidation d6
    • Investigation d6
    • Notice d12+2
    • Survival d4

    • Loyal (Minor)
    • Ugly (Minor)
    • Code of Honour (Major)

    • Martial Artist
    • Alertness
    • Brawny

    • Head
    • Torso +2
    • Arms +2
    • Legs +2
    • Reinforced Leather Armour

    • Short Sword, Damage Str+d6
    • Brass Knuckles, Damage Str+d4
    • Flintlock Pistol, Range 5/10/20, RoF 1, Damage 2d6+1, Notes; 2 Full Actions to Reload.

    • Book (Blank, 50 pages)
    • Writing Equipment
    • 1x Candle
    • Manacles x2
    • Soap
    • Blanket
    • Hammer

    • Increased Notice from d10 to d12.

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  • 0
    Stormwell

    Agnew Uptil, former guttersnipe and tick tock lad.


    • Agility d6
    • Smarts d8
    • Spirit d6
    • Strength d6
    • Vigor d6
    • Charisma 0
    • Pace 6"
    • Parry 2
    • Toughness 4

    • Boating d4
    • Climbing d6
    • Fighting d6
    • Investigation d6
    • Knowledge d4
    • Notice d6
    • Persuasion d4
    • Shooting d4
    • Streetwise d6
    • Survival d6
    • Swimming d4

    • Small (Major)
    • Delusional (Minor)
    • Phobia (Minor)

    • Lucky

    • Head
    • Torso +1
    • Arms +1
    • Legs +1
    • Leather Armour

    • Turn-out pistol, Range 10/20/40, ROF 1, Damage 2d6+1, WT 3, Notes; 2 full actions to reload
    • Sword Cane (Rapier), Damage Str+d4, Notes; Parry +1

    • Leather Satchal (waterproof)
    • Book
    • Writing Equipment
    • Torch
    • Flint and steel

    Being the personal journal of me, Agnew Uptil, guttersnipe, tick tock lad, high stacker and most recently a Runner. So as you can imagine I've a fairly interesting past and hopefully an even more i…









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  • 13
    Stormwell

    So with eight cases planned out for my Tresh Street Runners RP campaign for 'Season One', I'm giving some thought to what will be 'Season Two'.

    At present I've got the idea of starting it with the Runners investigating a smuggling ring, not realizing that it's corrupted bonecharms that the smugglers are sneaking into the city. As they dig deeper they'll cross paths with the Overseers again and even one of the Grand Guard from Serkonos (who's investigating the merchant's death), both parties having equal chances of being friends or foes.

    Course initially the charms won't come into play, having the smuggling ring dealing with the usual contrabrand as would be expected. It would take a number of strange deaths in Dunwall before the Runners' att…

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  • 1
    Molotov.cockroach





    Oh the things you turn up. In this case, it's four separate copies of the same image. Would it be odd to say I loled?

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  • 6
    Stormwell

    "He watches from the shadows, taunting you he shalt. In the time out of time he shalt strike! Slash! Slash! Slash!"

    - Oracle Evelyn Grimes, Oracular Order.

    The final case for 'season one' of the Tresh Street Runners concerns the serial killer known as the Fugue Slasher.

    The killer has been watching the Runners for quite some time, gauging how well they do and just how skilled they are. With the coming of the Fugue Feast the killer throws down a challange; He'll strike during the Feast when everything is legal and the Runners will have to try and stop him.

    The killer will send a letter to the Runners, taunting them and giving them a few clues as to where he intends to strike. The Runners will have to figure things out in what would effectively …

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  • 0
    Stormwell

    "The northern road they ride with pistol shot and blood soaked coin left in their wake."

    - Oracle Evelyn Grimes, Oracular Order.

    Highwaymen have been hitting mail coaches along the Driscol Road north of Dunwall, but only those that were actually carrying coin.

    The Runners get tasked with investigating and also the capture of the scroundels, though they'll discover that one of the coach gaurds is in league with the brigands and has been tipping them off as to which coaches to it. Though the guard has only been telling the bandits about the coaches that he knew were carrying coin, there were a few he didn't know about that got through unheeded. The players should hopefully pick up on this little clue and possibly even use it to their advantage. …

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  • 2
    Stormwell

    "An iron road will see trice men fall."

    - Oracle Evelyn Grimes, Oracular Order.


    Really more of an investigative than a combat one.

    A series of businessmen have been turning up dead, all connected by owning the land over which a new railway line is to be built. The company that wishes to build the railway has been trying to get hold of the deeds to the land in question, in addition to forcibly evicting people from the slums that also lie along the proposed route.

    One of the dead men was a friend of Magistrate Mattius Cathmore, the chap who created the Runners. Magistrate Cathmore charges the Runners to investigate his friend's death and also the other dead men, which in turn would lead to the railway company.

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  • 5
    Stormwell

    Streets of Dunwall

    January 27, 2014 by Stormwell

    There are many streets in Dunwall encountered throughout the course of Dishonored, here they are listed by District.


    Endoria Street - The 'water front' street that runs from outside Granny Rag's apartment, under John Clavering Boulevard and near to where Samuel drops you off.

    Bottle Street - Begins in the alley opposite Granny Rags' apartment, runs through the whiskey distillery and then through a blocked scetion to where it becomes the understreet by the second Wall of Light.

    Bloodox Way - Off-shot from Bottle Street, terminates in a dead end where you find Griff. Strangely there is another street by the same name in the Legal District, the sign for it can be seen right by the Wall of Light. Either it has been cut into two sections similar t…


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  • 2
    Stormwell

    The Citadel

    January 26, 2014 by Stormwell

    The Citadel was constructed some time after the Office of the Royal Spymaster had become public knowledge, it was felt that with the position now widely known a secure building would be needed for the Spymaster and the operatives under his command.

    Various Spymasters have over the years commissioned alterations to be made to the building, mostly to improve it's security or modifications made to the Spymaster's living quarters. There are rumoured to be a set of dungeons beneath the Citadel, but nothing has been confirmed or denied either way.

    The present Royal Spymaster, Hiram Burrows, has commissioned an extensive renovation of the Citadel which includes the instalation of Sokolov devices throughout the structure. It is widely believed that t…

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  • 1
    Stormwell

    "A clother shalt meet his end by those whom meant to protect him."

    - Oracle Evelyn Grimes, Oracular Order.


    One of Drapers Ward's merchants is found death, laying in the gutter as rumours of gang warfare start to circulate.

    The unfortunate chap was late on his 'insurance' payment when Mortimer Hat's lads came calling, not having the coin on him an arguement broke out and the Hatters ran him through mainly as a warning to anyone else thinking of skimping on their payments. Further investigations would lead the players to Hat's mill and probably expose Hat's criminal past.

    Thats basic it, though probably places where I can improve and build on.

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  • 6
    Essie Essex

    Dishonored Valentines

    January 26, 2014 by Essie Essex

    Have some valentines!

    Part 1

    Part 2

    Part 3

    Part 4

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  • 4
    TheMightyTom99

    In Dishonored, there are a number of different achievement to, uh, achieve. However, I thought that adding a couple more will add more diversity and challenge to the game. And a thanks to all those who suggested ideas to me. So here they are:


    Murderer - Kill 25 enemies on one mission.

    Serial Killer - Kill 50 enemies on one mission.

    Warmonger - Throughout the whole game kill over 300 enemies, including 15 civilians, hack 20 security systems, destroy 50 Whale Oil barrels and assassinate all of the main targets.

    Sniper - Kill an enemy from over 50 metres away.

    Headhunter - Kill 10 enemies with head shots.

    Bad Day - Use at least 3 weapons or 3 powers upon one enemy to kill him (ie use at least three separate weapons or powers upon a single enemy wit…


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  • 23
    Molotov.cockroach

    Hey everybody! I've got something here that I know you're going to love: more policy updates! Woo!

    After careful commiseration and planning, we're bringing the following policy changes into effect:

    • In keeping with Wikia-wide best practices, we're tweaking the way we categorize pages a bit. Basically, pages should be added to the most specific categories possible, and not associated parent categories. For a full explanation and examples, see the new category section of the Manual of Style here.
    • We're going to start enforcing the image sourcing policy (found here) for all images.
    • The lovechild of the previous two points, we're now going to be categorizing our images as well. Image categories currently in place can be found here.
    • A formal voting po…
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  • 3
    Essie Essex

    I came across this on tumblr

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  • 5
    Stormwell

    "Like brothers they shalt go unto a bastion of sorrow."

    - Oracle Evelyn Grimes, Oracular Order.


    Probably going to be the players' toughest case yet.

    Basic idea is that a group of Morley rebels known as the "Alban Brotherhood" have started a bombing campaign in Dunwall, the Runners are charged with stopping the rebels as quickly as possible.

    Need to think of a few key targets for the rebels to hit;

    • Greaves Refinery
    • Home of a notable Member of Parliament
    • Possibly the Rudshore Gate.
    • Kaldwin Bridge with a view of getting the Empress as she comes to visit the renovation work.
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  • 14
    Pauolo

    After going through the text files of Dishonored and its DLC, I realized we might be missing some written notes and books on the wiki. Since I'm not entirely sure if those are actually present in-game, I'll make here a list of those I found through the files and add the mission they are supposed to appear in, when it's possible to tell. I'll add audiographs and books too if I find some unused ones, possibly objects and their description as well.

    UPDATE:I've checked all written notes I could find in the localization files, though it is possible I haven't seen all books nor audiographs. Anyway as you can see there's a lot to check in-game, but some of the followings can be clearly sort out as unrelated to the game as we know it. I'll remove pro…

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  • 1
    Stormwell

    "The house of fallen timber he shalt go, but other forces lurk."

    - Oracle Evelyn Grimes, Oracular Order.


    Whilst enjoying a boating trip on the Wrenhaven, Lord Carmine's heir and son finds himself being abducted and held to ransom.

    The main task of the players would be to find out who abducted the boy, then where he was taken. This would probably involve interrogating a member of the Dead Eels who'd been captured by the City Watch, aside from some insults the players will also get some information about the "old Brigmore place".

    Thier investigations would then lead the players to the Brigmore Manor on the outskirts of Dunwall, where they'll find a bunch of ruffains hold up with the boy. The players would have to then take out the ruffains and r…


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  • 40
    Stormwell

    Timeline of Events

    January 19, 2014 by Stormwell

    • Mortimer Hat is born.

    • The assassain Daud is born.

    • Corvo is born.

    • Delilah Copperspoon is born.

    • Jessamine Kaldwin is born.

    • Daud arrives in Dunwall.

    • Billie Lurk is born.

    • Corvo arrives in Dunwall, meets Jessamine Kaldwin

    • Emperor Euhorn Kaldwin dies, his daughter Jessamine becomes Empress.
    • A  coin toss sees William Trimble leave the Academy of Natural Philosophy.

    • Last proper maintanence done on Rudshore's flood barrier.

    • Emily Kaldwin is born.

    • A statue of Empress Jessamine Kaldwin on Rudshore's Chamber of Commerce is unveiled.
    • Rudshore's flood barrier burst due to poor maintanence and the District soon becomes flooded.

    • Month of Ice; With the worsening of the Rat Plague Empress Jassemine Kaldwin dispatches her bodyguard, Corvo, on a trip round the Isles to seek…













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  • 0
    Observedhalo

    With the GOTY edition of Dishonored out, it is unlikely it will be patch for a long while, if at all. I want to know what you would like in this theoretical "final" patch. Please post your ideas below, as I am interested in the communities ideas. Anyway, here's what I want first and foremost. No disappearing bodies. Everybody wants this.

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  • 1
    Stormwell

    "Many maidens shall become one with the water as he searches for Him."

    - Oracle Evelyn Grimes, Oracular Order.


    Planning ahead and have ideas for the second case, would like to introduce the players more to the Outsiders and chiefly runes/bone charms, etc.

    Basic idea steals part of the plot from the first Guy Ritchie Sherlock Holmes film, mainly a bunch of girls have gone missing and turn up dead after being killed in some ritual. The bodies were found in the mud banks of the Wrenhaven by the hermit chap that was hinted at living in the sewers after you breakout from Coldridge, though I'll be calling the hermit Ned Penny and stick with his background of being a sailor as was stated in the dead hermit note. The players would have to track down …


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  • 14
    Stormwell

    TSR Case No.1 Omens

    January 15, 2014 by Stormwell
    "Two of the cloth, one vain and the other devout. Both set sight on the high altar, one destined to go before the Harvest whilst the other by the Rain's end."
    -Oracle Evelyn Grimes, Oracular Order.


    So I'm finally drawing up ideas for the first adventure that I wish to run for my Dishonored based Tresh Street Runners RPG campaign.

    The basic plot is that the players get approached by an Oracle of the Oracular Order who warns them that somebody is going to be killed unless the players can stop it from happening, she'll probably drop hints that its one of the candiates for the position of High Overseer; namely Campbell and a rival.

    After that it'll be the players trying to discover who the intended target is and who will try to kill him, perhaps m…


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  • 9
    Molotov.cockroach

    I finally freaking found it.

    Some time ago I did a breakdown of how many days pass over the course of Dishonored, then promptly lost track of it. I just found it again, and am posting it here for easy reference, and possible discussion:

    During the Dishonored mission, you can look out the window and see that it's daylight. You can see that it's still daylight on several occasions in the sewers, and when Corvo exits. Corvo takes a nap at the Hound Pits, wakes up around sunset. High Overseer Campbell is a night mission. Day 1.

    The Golden Cat is a midday mission, and Corvo returns to the Hound Pits late at night. The Royal Physician is a night mission. Day 2.

    Corvo rests and wakes up to interrograte Sokolov. Lady Boyle's Last Party is a night miss…

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  • 7
    TheMightyTom99

    Dishonored 2 Ideas

    January 9, 2014 by TheMightyTom99

    In this page, I have decided to bring some ideas for my Dishonored Sequel, as I adored the first game, and alls its DLCs.


    The Characters in Dishonored 2 are varied as the story is played from multiple angles, depending on your choice of Charcter, and your choices in the world itself.


    Gaetan's perspective is the first option available, and is the bulk of the game.


    Gaetan Deverick - A guard in the Serkonan Army, serving under command of Somhaile Mirran. After the battle of Fraeport, he was left for dead by the rest of crew, but spared by Vislaad at the last moment. He seems to be a cliche hero, but his temper is bordering upon insanity.

    Francisco Demetrio - The leader of the Morley Resistance in Wynnedown. A loyal, if unorthodox man, he believes…




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  • 1
    Molotov.cockroach

    Hey Dishonored wikians! It's been a while, but we have some community votes up and running, and we want you to participate in them!

    To vote on the fate of the Fugue Feast page, cast your vote here.

    To vote on the fate of the Interrogation Room page, cast your vote here.

    To vote on the punctuation standard used by the Dishonored wiki, cast your vote here.

    Polls close on 12/27/13 for all three pages. the Fugue Feast and punctuation votes. The Interrogation Room vote has been extended to 1/9/14. Vote early, and vote often*!


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  • 5
    Molotov.cockroach

    Did anyone notice this before?

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  • 2
    Molotov.cockroach

    Hello, Dishonored wikians!

    This post is just a quick update to let everyone know about boring policy stuff: the new Dishonored Wiki:Manual of Style is up and running, with a breakdown of our formatting rules and how the pages should look.

    If you have any questions about, or suggestions for, the Manual, feel free to ask a mod. Happy wiki-ing!

    Read more >
  • 10
    MDGeistMD02

    New Chap Up!

    December 10, 2013 by MDGeistMD02

    Finally after TWO FRIGGIN' MONTHS I was able to put up a new chapter of my fic.

    Here's a link to the fic:

    https://www.fanfiction.net/s/9649052/1/An-Assassin-s-Tale-1-Deception-and-Dishonor Let me know what you think: good, bad, nice, crappy, whatevs...

    Just a bit of a spoiler, my Assassins have a bit more... 'personality' than the common ones found in the game itself.




    EDIT: Addendum (and a bit of Trivia):

    The origin of the minor character named Akila in chapter 4 does indeed come from a list of Assassin names discovered in the Daud-centered DLCs. However, being someone who has taken a study of names as a pasttime, I researched the name, Akila.

    Most accounts I've discovered reference its modern use as a female name meaning 'intelligent' and 'wise…




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  • 0
    Blood Ox

    Navboxing

    December 7, 2013 by Blood Ox

    I want to make a navbox for achievements, but my first version doesn't look great.

    Art Dealer The Art of the Steal Back Home Big Boy Bodyguard Capturing Genius and Madness Child Care Clean Hands Cleaner Creepy Crawly Dishonored Dunwall in Chaos The Escapist Excommunication Faceless Food Chain Gentleman Caller Ghost Harm's Way Hornets' Nest Inhabitant Just Dark Enough King of the World Lights Out Long Live the Empress Manipulator Merchant of Disorder Mercy is the Mark Mostly Flesh and Steel Occultist Platinum Blades and Dark Corners Poetic Justice Political Suicide Razor Rain Regicide Resolution Rogue Shadow Specter Speed of Darkness Street Conspiracy Surgical Tempest Thief This is Mine An Unfort… Read more >
  • 2
    Essie Essex

    Story for i-want-a-callisto from my 200 follower giveaway (which was a really long time ago). This will be in four parts. Hopefully, I’ll finish it before the end of the year. Also, not my best writing, but I’m posting it anyway.


    Summary:

    Eleanor Hickey is thrust from her world at the Academy of Natural Philosophy after meeting Overseer William Huxley - a man who desires a simple solution for a very serious problem. Together, they search for the truth amidst the lies of the Abbey and the comfort of the Academy, their only weapon marked on the back of the Overseer’s hand.

    ff.net

    AO3

    Pen of Dunwall

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