- "More polished and professional than the average city guard, but just as brutal."
- —Dishonored Website
City Watch Officers or the Elite Guard are police and protectors of the Lord Regent, Hiram Burrows, and of other important aristocrats. They act as leaders to the rest of the City Watch, as well as functioning as detective inspectors. They are loyal, disciplined and courageous, never fleeing from battle except to raise the alarm.
Officers are well trained and competent in swordsmanship and marksmanship. They prefer to fight at a distance, but can easily charge Corvo Attano and Daud and use their swords. They are capable of fast attacks that can easily hit an unwary opponent. Even a few Officers are enough to quickly take down an unprepared enemy - being shot by an Officer not only causes damage, but also interrupts attacks and blocking.
Officers wear ornate coats over waistcoats, with different colors to distinguish their division. Dark blue and red is the standard uniform; sky blue denotes those assigned to protect aristocrats and other important persons; red coats mark high-standing officials in the army, such as General Turnbull; and ocean-blue marks naval officers such as Admiral Farley Havelock.
Though Officers wear no additional body armor outside their coats, they can take more damage than the lightly armored guards. In addition to their coats, some Officers wear helmets that protect them from most projectiles.
- "People have the worst taste." (when looking at a painting)
- "I'll write to her again, she has to see reason."
- "Should we gather for whiskey and cigars tonight?"
- "Someone's supposed to be on duty over here." (when noticing a companion is missing)
- "Think you'll get your own squad after what happened last night?"
- "I heard you got eaten alive at cards."
- "Things are bad. Could the City get any worse?"
- "Why is no one making rounds over here?" (when noticing a companion is missing)
- "Hey, where are you? Stay at your post." (when noticing a companion is missing)
- "Damn, I can not count on him." (when noticing a companion is missing)
- "None of this would've gotten so bad if that damn fool, Corvo, hadn't killed the Empress."
- "Ha, I shit bigger than you!" (when crushing a rat)
- "Rat, damn you!" (when crushing a rat)
- "Damn, it's off. Once they get the reliability up, these things are gonna be worth the effort." (When a wall of light is deactivated)
- "The tanks in these damn things doesn't last long enough." (When a wall of light is deactivated)
- "Damn... how did I lose that?" (when noticing his pouch is missing)
- "Hey, it's missing. Someone's been going through my things again." (when noticing his pouch is missing)
- "Indeed. I believe so."
- "Never doubt it."
- "Chances are very good."
- "Yes, of course."
Searching in Group
- "We know you're here."
- "Shout if you see him."
- "Check under everything"
- "We got a prowler on the loose."
- "We'll find him."
- "How did we lose him?"
- "Lets see what happens if I get another crack at this guy."
- "He's slippery. Check everywhere."
- "Eyes sharp, call out to each other if you spot him."
- "Check everywhere."
- "Where are you?"
- "Present yourself! Don't make me find you."
- "When I find you, it's gonna be bad."
- "Oh, I'll find you."
- "I know you're here somewhere scum."
- "I know you're here."
- "Stop messing around and come out at once."
- "You keep going."
- "I'm going to find you, whoever you are, and then I'll demonstrate your failings."
Returning to Idle
- "If he comes back I'll earn another promotion."
- "Alright, you get off this time."
- "Alright, I give up."
- "Probably rats, into everything."
- "How did I lose him?"
- "Flank him!"
- "Clear the line!" (when aiming pistol)
- "I'll feed your heart to the hounds!"
- "Get behind him!"
- "Someone get over here!"
- "Guards! To me!"
- "Got you now!"
- "Here you are!"
- "Watch it!" (when aiming pistol)
- "Firing!" (when aiming pistol)
- "We're not taking this one alive!"
- "Whiskey for a week if you kill him!"
- "Come here, low-life."
- "Come closer worm."
- "Die, idiot!"
- "Take it!"
- "Come on, bleed!"
- "Stand clear!" (when aiming pistol)
- "Take out his legs!"
- "Take this!"
- "You're going down!"
- "You're gonna bleed, damn you!"
- "Die, dammit!"
- "He jumped for it, heading for the river!" (when jumping in the river)
- "The river won't save you!"
- "He's escaping to the river!"
Shouting for Help
- "I need more men."
- "Guards, to me."
- "Assassin! Help!"
- "Hmm. That might be worth checking out."
- "Think you're being quiet?" (when hearing a suspicious sound)
- "I heard you there!" (when hearing a suspicious sound)
- "A body! Someone will pay for this!" (when encountering a dead body)
- "Rouse yourself! Wake up!" (when encountering an unconscious body)
- "What now?"
- "Another toad, somewhere he doesn't belong."
- "Heard something..."
- "Get up, right now!" (when encountering an unconscious body)
Reaction to Supernatural Abilities
- "Curse the Outsider, black magic!"
- "It looked like he just disappeared!" (Blink, Possession, and Bend Time level II)
- "Dammit! Where'd he go?" (Blink, Possession, and Bend Time level II)
- "Hey, you don't look so good." (To a possessed member of the City Watch)
- Officers are equipped with swords and pistols. When using their pistols, Officers will take a short pause to aim before they fire. Corvo can use this brief period of time to attack them and to disrupt their action. However, they may dodge Corvo's strikes, and after two dodges they will kick him away.
- Officers show an understanding of tactics in battle, often going around an embattled opponent and attacking from behind.
- Due to the helmets that protect their heads from all projectiles, a sleep dart to the body is the quickest and most reliable way of disabling them from a great distance.
- Shots fired by Officers will hit other guards if they are in the way, causing them significant damage.
- Known ranks for Officers are Lieutenants, Captains, Majors and Generals. It is unknown whether or not they have Colonels.
- Many Officers do not have command over a unit of their own and are simply part of groups made up entirely of Officers.
- The Heart reveals that Officers are often the sons of rich and powerful families. This brings the question of whether they actually obtain their ranks through merit, or simply purchase officer commissions from the government in a fashion similar to the historical British Army.
- According to developer Harvey Smith, there are only a few female "notable officers" in the City Watch.
- Like their male counterparts, some of the female Watch Officers enjoy whiskey and cigars.
- Officers are much more civil than lower guards and their conversations are moderately polite, showing they are courteous to their fellows. They rarely converse with lower ranking men.
- Despite their neutrality, guards in the Boyle party will kick Corvo away if they have seen him stealing, but will not take further action unless attacked.
- An Officer may try and play a piano if there is one nearby.
- Officers' helmets appear to be based on British police helmets (custodian helmets) and spiked helmets from XIX century Prussia known as pickelhauben.
- Officers are known to leave their posts to urinate while on patrol, including off of Kingsparrow Lighthouse, though they do this less often than their lower-ranking counterparts.
- In the mission Eminent Domain an Officer and a Lower Guard can be heard discussing how they plan to evict a family in the Legal District by going through the back door of their mansion.
- City Watch Officers at the Timsh Estate wear gray waistcoats under blue, instead of the usual deep blue and red, and are marked as "Estate Officers" in the HUD.
- City Watch Officers are one of the only two character classes in Dishonored that use pistols, the other being Warfare Overseers. In the DLCs, however, members of the Hatters Gang make use of pistols.
- Officers can occasionally be seen reading books.
- Officers can be seen occasionally looking at paintings or other works of art, and will sometimes comment on them, often to themselves.
- ↑ Developer Commentary - Women in the City Watch, part 1
- ↑ Developer Commentary - Women in the City Watch, part 2
- ↑ Wikipedia - Custodian helmets
- ↑ Wikipedia - Pickelhaube
Enemies in Dishonored