Dishonored Wiki
Dishonored Wiki
Tag: rte-source
No edit summary
Tag: Source edit
 
(129 intermediate revisions by 23 users not shown)
Line 1: Line 1:
 
[[File:City Watch Officer Render.png|right|220px|A City Watch officer.]]
 
[[File:City Watch Officer Render.png|right|220px|A City Watch officer.]]
  +
{{Quote|More polished and professional than the average city guard, but just as brutal.|''Dishonored'' Website}}
 
 
'''City Watch Officers''' or the '''Elite Guard''' are police and protectors of the Lord Regent, [[Hiram Burrows]], and of other important [[aristocrats]]. They act as leaders to the rest of the [[City Watch]], as well as functioning as detective inspectors. They are loyal, disciplined and courageous, never fleeing from battle except to raise the [[alarm]]. 
 
'''City Watch Officers''' or the '''Elite Guard''' are police and protectors of the Lord Regent, [[Hiram Burrows]], and of other important [[aristocrats]]. They act as leaders to the rest of the [[City Watch]], as well as functioning as detective inspectors. They are loyal, disciplined and courageous, never fleeing from battle except to raise the [[alarm]]. 
   
Officers are well trained and competent in swordsmanship and marksmanship. They prefer to fight at a distance, but can easily charge [[Corvo Attano]] and [[Daud]] and use their [[Swords|swords]]. They are capable of fast attacks that can easily hit an unwary opponent. Even a few Officers are enough to quickly take down an unprepared enemy--being shot by an Officer not only causes damage, but also interrupts attacks and blocking.
+
Primarily come from noble or wealthy families,<ref>[[Dishonored Roleplaying Game]], p. 241</ref> officers are well trained and competent in swordsmanship and marksmanship. They prefer to fight at a distance, but can easily charge [[Corvo Attano]] and [[Daud]] and use their [[swords]]. They are capable of fast attacks that can easily hit an unwary opponent. Even a few Officers are enough to quickly take down an unprepared enemy - being shot by an Officer not only causes damage, but also interrupts attacks and blocking.
   
 
==Appearance==
 
==Appearance==
Officers wear ornate coats over waistcoats, with different colors to distinguish their division. Dark blue and red is the standard uniform; sky blue denotes those assigned to protect aristocrats and other important persons; red coats mark high-standing officials in the army, such as [[General Turnbull]]; and ocean-blue marks naval officers such as [[Farley Havelock|Admiral Farley Havelock]]. 
+
Officers wear ornate coats over a form of justacorps, with different colors to distinguish their division. Dark blue and red is the standard uniform; sky blue denotes those assigned to protect aristocrats and other important persons; red coats mark high-standing officials in the army, such as [[General Turnbull]]; and ocean-blue marks naval officers such as [[Farley Havelock|Admiral Farley Havelock]]. 
 
Though Officers wear no additional body armor outside their coats, they can take more damage than the lightly armored [[City Watch Guard|Guards]]. In addition to their coats, they wear helmets that protect them from most projectiles.
 
   
 
Though Officers wear no additional body armor outside their coats, they can take more damage than the lightly armored [[City Watch Guards|guards]]. In addition to their coats, some Officers wear helmets that protect them from most projectiles.
== Quotes ==
 
   
=== Idle Chat ===
+
==Quotes==
  +
===Idle Chat===
  +
*''"People have the worst taste."'' (when looking at a [[Paintings|painting]])
 
*''"I'll write to her again, she has to see reason."''
 
*''"I'll write to her again, she has to see reason."''
*''"Shall we gather for Whiskey and Cigars tonight?"''
+
*''"Should we gather for whiskey and cigars tonight?"''
*"Someone's suppose to be on duty over here"
+
*''"Someone's supposed to be on duty over here."'' (when noticing a companion is missing)
  +
*''"Think you'll get your own squad after what happened last night?"''
  +
*''"I heard you got eaten alive at cards."''
  +
*''"Things are bad. Could the City get any worse?"''
  +
*''"Why is no one making rounds over here?"'' (when noticing a companion is missing)
  +
*''"Hey, where are you? Stay at your post."'' (when noticing a companion is missing)
  +
*''"Damn, I can not count on him."'' (when noticing a companion is missing)
  +
*''"None of this would've gotten so bad if that damn fool, Corvo, hadn't killed the Empress."''
  +
*''"Ha, I shit bigger than you!"'' (when crushing a [[Rats|rat]])
  +
*''"Rat, damn you!" ''(when crushing a rat)
  +
*''"Damn, it's off. Once they get the reliability up, these things are gonna be worth the effort."'' (When a [[Wall of Light|wall of light]] is deactivated)
  +
*''"The tanks in these damn things doesn't last long enough."'' (When a wall of light is deactivated)
  +
*''"Damn... how did I lose that?"'' (when noticing his pouch is missing)
  +
*''"Hey, it's missing. Someone's been going through my things again."'' (when noticing his pouch is missing)
   
=== Idle Answers ===
+
===Idle Answers===
*''"Indeed I believe so."''
+
*''"Indeed. I believe so."''
 
*''"Never doubt it."''
 
*''"Never doubt it."''
  +
*''"Chances are very good."''
  +
*''"Yes, of course."''
  +
*''"Buzz off."''
   
=== Searching in Group ===
+
===Searching in Group===
 
*''"We know you're here."''
 
*''"We know you're here."''
 
*''"Shout if you see him."''
 
*''"Shout if you see him."''
 
*''"Check under everything"''
 
*''"Check under everything"''
*"We got a prowler on the loose"
+
*''"We got a prowler on the loose."''
*"We'll find him"
+
*''"We'll find him."''
  +
*''"How did we lose him?"''
  +
*''"Lets see what happens if I get another crack at this guy."''
  +
*''"He's slippery. Check everywhere."''
  +
*''"Eyes sharp, call out to each other if you spot him."''
  +
*''"Check everywhere."''
   
=== Searching Alone ===
+
===Searching Alone===
 
*''"Where are you?"''
 
*''"Where are you?"''
*''"Don't make me find you."''
+
*''"Present yourself! Don't make me find you."''
 
*''"When I find you, it's gonna be bad."''
 
*''"When I find you, it's gonna be bad."''
 
*''"Oh, I'll find you."''
 
*''"Oh, I'll find you."''
 
*''"I know you're here somewhere scum."''
 
*''"I know you're here somewhere scum."''
*"I know you're here"
+
*''"I know you're here."''
 
*''"Stop messing around and come out at once."''
*"I heard you there"
 
  +
*''"You keep going."''
*"Stop messing around and come out at once"
 
  +
*''"I'm going to find you, whoever you are, and then I'll demonstrate your failings."''
   
=== Returning to Idle ===
+
===Returning to Idle===
*''"Alright you get off this time."''
+
*''"If he comes back I'll earn another promotion."''
*"Lets just see what happens if I get another crack at this guy"
+
*''"Alright, you get off this time."''
  +
*''"Alright, I give up."''
  +
*''"Probably rats, into everything."''
  +
*''"How did I lose him?"''
   
=== Attacking ===
+
===Attacking===
*''"Flanking."''
+
*''"Flank him!"''
*''"Clear the line."''
+
*''"Clear the line!"'' (when aiming pistol)
*''"I'll feed your heart to the [[Wolfhounds|Hounds]]."''
+
*''"I'll feed your heart to the hounds!"''
*''"Get behind him."''
+
*''"Get behind him!"''
*''"Someone get over here."''
+
*''"Someone get over here!"''
  +
*''"Guards! To me!"''
  +
*''"Got you now!"''
  +
*''"Here you are!"''
  +
*''"Watch it!"'' (when aiming pistol)
  +
*''"Firing!"'' (when aiming pistol)
  +
*''"We're not taking this one alive!"''
  +
*''"Whiskey for a week if you kill him!"''
  +
*''"Come here, low-life."''
  +
*''"Come closer worm."''
  +
*''"Die, idiot!"''
  +
*''"Take it!"''
  +
*''"Come on, bleed!"''
  +
*''"Stand clear!"'' (when aiming pistol)
  +
*''"Ha!"''
  +
*''"Take out his legs!"''
  +
*''"Take this!"''
  +
*''"You're going down!"''
  +
*''"You're gonna bleed, damn you!"''
  +
*''"Die!"''
  +
*''"Die, dammit!"''
  +
*''"He jumped for it, heading for the river!"'' (when jumping in the river)
  +
*''"The river won't save you!"''
  +
*''"He's escaping to the river!"''
  +
  +
===Shouting for Help===
  +
*''"I need more men."''
  +
*''"Guards, to me."''
  +
*''"Assassin! Help!"''
  +
  +
===Alerted===
  +
*''"Hmm. That might be worth checking out."''
  +
*''"Think you're being quiet?"'' (when hearing a suspicious sound)
  +
*''"I heard you there!" ''(when hearing a suspicious sound)
  +
*''"A body! Someone will pay for this!"'' (when encountering a dead body)
  +
*''"Rouse yourself! Wake up!"'' (when encountering an unconscious body)
  +
*''"What now?"''
  +
*''"Another toad, somewhere he doesn't belong."''
  +
*''"Huh?"''
  +
*''"Heard something..."''
  +
*''"Get up, right now!" ''(when encountering an unconscious body)
  +
  +
===Reaction to Supernatural Abilities===
  +
*''"Witchcraft!"''
  +
*''"Impossible!"''
  +
*''"Curse the Outsider, black magic!"''
  +
*''"It looked like he just disappeared!"'' ([[Blink]], [[Possession]], and [[Bend Time]] level II)
  +
*''"Dammit! Where'd he go?"'' (Blink, Possession, and Bend Time level II)
  +
*''"Hey, you don't look so good."'' (To a possessed member of the City Watch)
  +
  +
=== Protagonist's Death ===
  +
*''"This was too easy."''
  +
*''"Now the rats can fight over your guts."''
  +
*''"Fish bait."''
  +
*''"Rot in the void! The man you ended was a friend of mine, jackass!"'' (after a kill)
  +
*''"I'll have a drink tonight for the good man you killed."'' (after a kill)
   
 
==Notes==
 
==Notes==
*Officers are equipped with swords and [[City Watch Pistol|pistols]]. When using their pistols, Officers will take a short pause to aim before they fire. Corvo can use this brief period of time to attack them and to disrupt their action. However, they may dodge Corvo's strikes, and after two dodges they will kick him away.
+
*Officers are equipped with swords and [[pistol]]s. When using their pistols, Officers will take a short pause to aim before they fire. Corvo can use this brief period of time to attack them and to disrupt their action. However, they may dodge Corvo's strikes, and after two dodges they will kick him away.
 
*Officers show an understanding of tactics in battle, often going around an embattled opponent and attacking from behind.
 
*Officers show an understanding of tactics in battle, often going around an embattled opponent and attacking from behind.
 
*Due to the helmets that protect their heads from all projectiles, a [[Sleep Darts|sleep dart]] to the body is the quickest and most reliable way of disabling them from a great distance.
 
*Due to the helmets that protect their heads from all projectiles, a [[Sleep Darts|sleep dart]] to the body is the quickest and most reliable way of disabling them from a great distance.
Line 57: Line 137:
 
==Trivia==
 
==Trivia==
 
*Known ranks for Officers are Lieutenants, Captains, Majors and Generals. It is unknown whether or not they have Colonels.
 
*Known ranks for Officers are Lieutenants, Captains, Majors and Generals. It is unknown whether or not they have Colonels.
* Many Officers do not have command over a unit of their own and are simply part of groups made up entirely of Officers.
+
*Many Officers do not have command over a unit of their own and are simply part of groups made up entirely of Officers.
* [[The Heart]] reveals that Officers are often the sons of rich and powerful families. This brings the question of whether they actually obtain their ranks through merit, or simply purchase officer commissions from the government in a fashion similar to the historical British Army.
+
*[[The Heart]] reveals that Officers are often the sons of rich and powerful families. This brings the question of whether they actually obtain their ranks through merit, or simply purchase officer commissions from the government in a fashion similar to the historical British Army.
* According to developer [[Harvey Smith]], there are only a few female "notable officers" in the City Watch.<ref>[[:File:Women in city watch1.png|Developer Commentary - Women in the City Watch, part 1]]</ref>
+
*According to developer [[Harvey Smith]], there are only a few female "notable officers" in the City Watch.<ref>[[:File:Women in city watch1.png|Developer Commentary - Women in the City Watch, part 1]]</ref>
 
**Like their male counterparts, some of the female Watch Officers enjoy whiskey and cigars.<ref>[[:File:WomanAndThereCigars.jpg|Developer Commentary - Women in the City Watch, part 2]]</ref>
 
**Like their male counterparts, some of the female Watch Officers enjoy whiskey and cigars.<ref>[[:File:WomanAndThereCigars.jpg|Developer Commentary - Women in the City Watch, part 2]]</ref>
 
*Officers are much more civil than lower guards and their conversations are moderately polite, showing they are courteous to their fellows. They rarely converse with lower ranking men.
 
*Officers are much more civil than lower guards and their conversations are moderately polite, showing they are courteous to their fellows. They rarely converse with lower ranking men.
 
*Despite their neutrality, guards in the [[Lady Boyle's Last Party|Boyle party]] will kick Corvo away if they have seen him stealing, but will not take further action unless attacked.
 
*Despite their neutrality, guards in the [[Lady Boyle's Last Party|Boyle party]] will kick Corvo away if they have seen him stealing, but will not take further action unless attacked.
 
*An Officer may try and play a piano if there is one nearby.
 
*An Officer may try and play a piano if there is one nearby.
*Officers' helmets appear to be based on British police helmets (custodian helmets)<ref>{{wiki|Custodian_helmet|Wikipedia - Custodian helmets}}</ref> and spiked helmets from XIX century Prussia known as pickelhauben.<ref>{{wiki|Pickelhaube|Wikipedia - Pickelhaube}}</ref>
+
*Officers' helmets appear to be based on British police helmets (custodian helmets)<ref>{{wiki|Custodian helmet|Wikipedia - Custodian helmets}}</ref> and spiked helmets from XIX century Prussia known as pickelhauben.<ref>{{wiki|Pickelhaube|Wikipedia - Pickelhaube}}</ref>
 
*Officers are known to leave their posts to urinate while on patrol, including off of [[Kingsparrow Island|Kingsparrow Lighthouse]], though they do this less often than their lower-ranking counterparts.
 
*Officers are known to leave their posts to urinate while on patrol, including off of [[Kingsparrow Island|Kingsparrow Lighthouse]], though they do this less often than their lower-ranking counterparts.
*In the mission [[Eminent Domain]] an Officer and a [[Watch Lower Guard|Lower Guard]] can be heard discussing how they plan to evict a family in the [[Legal District]] by going through the back door of their mansion.
+
*In the mission [[Eminent Domain]] an Officer and a [[Watch Lower Guards|Lower Guard]] can be heard discussing how they plan to evict a family in the [[Legal District]] by going through the back door of their mansion.
 
*City Watch Officers at the [[Timsh Estate and Law Offices|Timsh Estate]] wear gray waistcoats under blue, instead of the usual deep blue and red, and are marked as "Estate Officers" in the HUD.
 
*City Watch Officers at the [[Timsh Estate and Law Offices|Timsh Estate]] wear gray waistcoats under blue, instead of the usual deep blue and red, and are marked as "Estate Officers" in the HUD.
**City Watch Officers are one of the only two character classes in ''[[Dishonored]]'' that use pistols, the other being [[Warfare Overseers]]. In the [[Downloadable Content|DLCs]], however, members of the [[Hatters Gang]] make use of pistols.
+
*City Watch Officers are one of the only two character classes in ''[[Dishonored]]'' that use pistols, the other being [[Warfare Overseers]]. In the [[Downloadable Content|DLCs]], however, members of the [[Hatters Gang]] make use of pistols.
 
*Officers can occasionally be seen reading books.
 
*Officers can occasionally be seen reading books.
 
*Officers can be seen occasionally looking at paintings or other works of art, and will sometimes comment on them, often to themselves.
 
*Officers can be seen occasionally looking at paintings or other works of art, and will sometimes comment on them, often to themselves.
  +
*Some Officers were infected with the [[Rat Plague]] and turned into [[Weepers]]. All weeper officers are of the regular variant (blue coat with red vest), and have their uniforms in bad condition.
  +
*The only living Officer to appear in ''[[Dishonored 2]]'' is [[Mortimer Ramsey]]. More are encountered in [[Death to the Empress]], but they have all been killed.
   
 
==Gallery==
 
==Gallery==
   
  +
<div class="scrollbox">
<div style="height:575px;width:675px;border:1px solid #683B35;font:16px/26px;overflow:auto;">
 
 
<gallery captionalign="center" position="center">
 
<gallery captionalign="center" position="center">
 
2 concept art city watch officer.png|City Watch Officer concept art.
 
2 concept art city watch officer.png|City Watch Officer concept art.
 
2 concept art city watch people.png|City Watch concept art.
 
2 concept art city watch people.png|City Watch concept art.
officer model 1.jpg|City Watch Officer Render.
+
Officer model 1.jpg|City Watch Officer Render.
watch officer james concept.jpg|City Watch Officer render closeup.
+
Watch officer james concept.jpg|City Watch Officer render closeup.
 
City watch red uniform concept.jpg|Render of a City Watch or military officer in a red jacket.
 
City watch red uniform concept.jpg|Render of a City Watch or military officer in a red jacket.
Elite_Guard.jpg|Promotional artwork of a City Watch Officer.
+
Guard single painting.png|A painting of a City Watch Officer.
  +
Elite Guard.jpg|Promotional artwork of a City Watch Officer.
screens01 officer.png|An Officer stands guard at Dunwall Tower.
 
city watch officer01.png|A hostile City Watch Officer.
+
City watch Thumbsup.png|The Officer gives the thumbs up.
 
Screens01 officer.png|An Officer stands guard at Dunwall Tower.
city watch officer02.png|A City Watch Officer shoots at Corvo.
 
  +
Screens01 curnow.png|Geoff Curnow, Captain of the guard.
city watch officer03.png|A City Watch Officer (center) runs after Corvo.
 
  +
City watch officer01.png|A hostile City Watch Officer.
 
City watch officer02.png|A City Watch Officer shoots at Corvo.
 
City watch officer03.png|A City Watch Officer (center) runs after Corvo.
 
Crowley Guards.png|Two City Watch Officers at Galvani's lab discuss the break-in of a dead Bottle Street thug, Crowley.
 
Crowley Guards.png|Two City Watch Officers at Galvani's lab discuss the break-in of a dead Bottle Street thug, Crowley.
city watch officer04.png|A City Watch Officer runs from an explosion.
+
City watch officer04.png|A City Watch Officer runs from an explosion.
noble_city_watch.jpg|A City Watch Officer of the bodyguard division.
+
Noble city watch.jpg|A City Watch Officer of the bodyguard division.
 
Dunstan5.png|Dunstan, a City Watch Officer, asleep at the Golden Cat.
 
Dunstan5.png|Dunstan, a City Watch Officer, asleep at the Golden Cat.
 
City watch officer96.png|City Watch Officers without helmets at the Golden Cat.
 
City watch officer96.png|City Watch Officers without helmets at the Golden Cat.
  +
Shotsfired.png|A noble Officer firing his gun.
  +
Officer and a Courtesan.png|An Officer and a courtesan in a steam room.
 
Officer pistol 1.jpeg|A City Watch Officer aims his pistol.
 
Officer pistol 1.jpeg|A City Watch Officer aims his pistol.
  +
Grayson6.png|An Officer conversing with a Dead Counter on Kaldwin's Bridge.
  +
City watch officer weeper.jpg|Weeper Watch Officer.
 
Boyle party invitation dude.png|A City Watch Officer reads Corvo's invitation at the Boyle Mansion.
 
Boyle party invitation dude.png|A City Watch Officer reads Corvo's invitation at the Boyle Mansion.
 
Tom1.png|Tom, a City Watch Officer at the Boyle Mansion.
  +
Tom5.png|Tom dutifully guards the upper floor of the Boyle Mansion.
  +
Tom4.png|An officer drawing his sword.
 
Officer piano.png|A City Watch Officer attempts to play the piano at the Boyle Mansion.
 
Officer piano.png|A City Watch Officer attempts to play the piano at the Boyle Mansion.
officer piano 1.jpeg|A City Watch Officer trying to play a piano.
+
Officer piano 1.jpeg|A City Watch Officer trying to play a piano.
 
CWO Reading.png|A City Watch Officer reading a book at the Boyle Mansion.
 
CWO Reading.png|A City Watch Officer reading a book at the Boyle Mansion.
  +
07 toby and regent on screen.png|General Tobias and an Officer speak to Hiram Burrows.
officer trio 1.jpeg|City Watch Officers having a conversation.
 
island officer.png|Corvo fights a City Watch Officer on Kingsparrow Island.
+
Officer trio 1.jpeg|City Watch Officers having a conversation.
  +
Pendleton talks to Captain Ren.png|Captain Ren talking to Pendleton.
city watch officer3.png|Daud fights a City Watch Officer on the streets.
 
city watch officer5.png|Daud stabs a City Watch Officer.
+
Island officer.png|Corvo fights a City Watch Officer on Kingsparrow Island.
city watch officer9.png|A City Watch Officer yells.
+
City watch officer3.png|Daud fights a City Watch Officer on the streets.
  +
City watch officer5.png|Daud stabs a City Watch Officer.
  +
City watch officer9.png|A City Watch Officer yells.
 
City Watch Officer A Captain of Industry TKoD.png|A beheaded City Watch Officer.
 
City Watch Officer A Captain of Industry TKoD.png|A beheaded City Watch Officer.
city watch officer8.png|Daud fights a City Watch Officer by the water.
+
Headchop.png|Daud severing the Officer's head from his shoulders.
city watch officer7.png|Daud slashes at a City Watch Officer.
+
City watch officer8.png|Daud fights a City Watch Officer by the water.
city watch officer6.png|Daud sneaks up behind a City Watch Officer.
+
City watch officer7.png|Daud slashes at a City Watch Officer.
city watch officer90.png|A deceased City Watch Officer who served as Thalia Timsh's bodyguard.
+
City watch officer6.png|Daud sneaks up behind a City Watch Officer.
city watch officer92.png|Daud fights a helmeted City Watch Officer in the home of Arnold Timsh.
+
City watch officer90.png|A deceased City Watch Officer who served as Thalia Timsh's bodyguard.
  +
Scott Blossom and whisky.png|Captain Blossom enjoys a glass of whiskey.
city watch officer93.png|Daud fights a City Watch Officer wearing the uniform of a noble bodyguard.
 
city watch officer94.png|Daud fights a City Watch Officer wearing the noble bodyguard uniform.
+
City watch officer92.png|Daud fights a helmeted City Watch Officer in the home of Arnold Timsh.
 
City watch officer93.png|Daud fights a City Watch Officer wearing the uniform of a noble bodyguard.
  +
City watch officer94.png|Daud fights a City Watch Officer wearing the noble bodyguard uniform.
  +
Blood Thirsty Officer.png|Daud uses Blood Thirsty on an Officer.
  +
Wristbow Officer.png|Daud shoots an Officer off a ledge.
  +
Pull Officer.png|Daud uses Pull on a City Watch Officer.
  +
Watch officer thorpe execution.png|Watch Officer Thorpe about to be executed.
  +
Streets curfew.jpg|A pre-release image showing an Officer on duty.
  +
Dishonored-regentwarroom.jpg|The Lord Regent with his Officers.
 
Infected Officer.jpg|Promotional screenshot showing Corvo shooting a plague infected City Watch Officer.
 
Infected Officer.jpg|Promotional screenshot showing Corvo shooting a plague infected City Watch Officer.
 
InsdieBoyleMansion.jpg|Promotional screenshot showing two City Watch Officers in the Boyle Mansion.
 
InsdieBoyleMansion.jpg|Promotional screenshot showing two City Watch Officers in the Boyle Mansion.
 
Promo pic pratchett house.jpg|Promotional image depicting a City Watch Officer in Pratchett's house.
 
Promo pic pratchett house.jpg|Promotional image depicting a City Watch Officer in Pratchett's house.
  +
Helmet.png|An Officer's helmet, as seen from the front.
  +
Helmet1.png|An Officer's helmet, as seen from the back.
  +
Helmet2.png|An Officer's helmet, as seen from the side.
  +
Helmet3.png|An Officer's helmet, as seen from the top.
  +
Cottings5.jpg|Cottings, a female Watch Officer introduced in ''Dishonored: The Wyrmwood Deceit''.
  +
Alexi1.jpg|Alexi, a female lieutenant introduced in ''The Wyrmwood Deceit''.
  +
The Boyle Mansion, ground floor..png|A City Watch Officer standing guard at the Boyle Mansion.
  +
Inside the Boyle Mansion..png|A City Watch Officer warms his hands by a fireplace.
  +
Mortimer Ramsey.png|Mortimer Ramsey, a city watch officer appearing in'' Dishonored 2''.
  +
Ramsey.png|Mortimer fights Corvo
  +
Citywatchofficers.png
  +
D2 hanged city watch officer.jpeg|A dead City Watch Officer in Dishonored 2
 
</gallery>
 
</gallery>
 
</div>
 
</div>
  +
   
 
==References==
 
==References==
 
<references />
 
<references />
 
 
{{Navbox Enemies}}
 
{{Navbox Enemies}}
  +
  +
[[es:Guardia de élite]]
  +
[[ru:Офицер Городской стражи]]
  +
[[fr:Officiers de la Garde]]
  +
[[it:Ufficiali della Milizia]]
  +
[[zh:城市守卫官]]
  +
 
[[Category:City Watch]]
 
[[Category:City Watch]]
  +
[[Category:Enemies]]

Latest revision as of 12:41, 6 April 2024

A City Watch officer.
"More polished and professional than the average city guard, but just as brutal."
Dishonored Website

City Watch Officers or the Elite Guard are police and protectors of the Lord Regent, Hiram Burrows, and of other important aristocrats. They act as leaders to the rest of the City Watch, as well as functioning as detective inspectors. They are loyal, disciplined and courageous, never fleeing from battle except to raise the alarm

Primarily come from noble or wealthy families,[1] officers are well trained and competent in swordsmanship and marksmanship. They prefer to fight at a distance, but can easily charge Corvo Attano and Daud and use their swords. They are capable of fast attacks that can easily hit an unwary opponent. Even a few Officers are enough to quickly take down an unprepared enemy - being shot by an Officer not only causes damage, but also interrupts attacks and blocking.

Appearance

Officers wear ornate coats over a form of justacorps, with different colors to distinguish their division. Dark blue and red is the standard uniform; sky blue denotes those assigned to protect aristocrats and other important persons; red coats mark high-standing officials in the army, such as General Turnbull; and ocean-blue marks naval officers such as Admiral Farley Havelock

Though Officers wear no additional body armor outside their coats, they can take more damage than the lightly armored guards. In addition to their coats, some Officers wear helmets that protect them from most projectiles.

Quotes

Idle Chat

  • "People have the worst taste." (when looking at a painting)
  • "I'll write to her again, she has to see reason."
  • "Should we gather for whiskey and cigars tonight?"
  • "Someone's supposed to be on duty over here." (when noticing a companion is missing)
  • "Think you'll get your own squad after what happened last night?"
  • "I heard you got eaten alive at cards."
  • "Things are bad. Could the City get any worse?"
  • "Why is no one making rounds over here?" (when noticing a companion is missing)
  • "Hey, where are you? Stay at your post." (when noticing a companion is missing)
  • "Damn, I can not count on him." (when noticing a companion is missing)
  • "None of this would've gotten so bad if that damn fool, Corvo, hadn't killed the Empress."
  • "Ha, I shit bigger than you!" (when crushing a rat)
  • "Rat, damn you!" (when crushing a rat)
  • "Damn, it's off. Once they get the reliability up, these things are gonna be worth the effort." (When a wall of light is deactivated)
  • "The tanks in these damn things doesn't last long enough." (When a wall of light is deactivated)
  • "Damn... how did I lose that?" (when noticing his pouch is missing)
  • "Hey, it's missing. Someone's been going through my things again." (when noticing his pouch is missing)

Idle Answers

  • "Indeed. I believe so."
  • "Never doubt it."
  • "Chances are very good."
  • "Yes, of course."
  • "Buzz off."

Searching in Group

  • "We know you're here."
  • "Shout if you see him."
  • "Check under everything"
  • "We got a prowler on the loose."
  • "We'll find him."
  • "How did we lose him?"
  • "Lets see what happens if I get another crack at this guy."
  • "He's slippery. Check everywhere."
  • "Eyes sharp, call out to each other if you spot him."
  • "Check everywhere."

Searching Alone

  • "Where are you?"
  • "Present yourself! Don't make me find you."
  • "When I find you, it's gonna be bad."
  • "Oh, I'll find you."
  • "I know you're here somewhere scum."
  • "I know you're here."
  • "Stop messing around and come out at once."
  • "You keep going."
  • "I'm going to find you, whoever you are, and then I'll demonstrate your failings."

Returning to Idle

  • "If he comes back I'll earn another promotion."
  • "Alright, you get off this time."
  • "Alright, I give up."
  • "Probably rats, into everything."
  • "How did I lose him?"

Attacking

  • "Flank him!"
  • "Clear the line!" (when aiming pistol)
  • "I'll feed your heart to the hounds!"
  • "Get behind him!"
  • "Someone get over here!"
  • "Guards! To me!"
  • "Got you now!"
  • "Here you are!"
  • "Watch it!" (when aiming pistol)
  • "Firing!" (when aiming pistol)
  • "We're not taking this one alive!"
  • "Whiskey for a week if you kill him!"
  • "Come here, low-life."
  • "Come closer worm."
  • "Die, idiot!"
  • "Take it!"
  • "Come on, bleed!"
  • "Stand clear!" (when aiming pistol)
  • "Ha!"
  • "Take out his legs!"
  • "Take this!"
  • "You're going down!"
  • "You're gonna bleed, damn you!"
  • "Die!"
  • "Die, dammit!"
  • "He jumped for it, heading for the river!" (when jumping in the river)
  • "The river won't save you!"
  • "He's escaping to the river!"

Shouting for Help

  • "I need more men."
  • "Guards, to me."
  • "Assassin! Help!"

Alerted

  • "Hmm. That might be worth checking out."
  • "Think you're being quiet?" (when hearing a suspicious sound)
  • "I heard you there!" (when hearing a suspicious sound)
  • "A body! Someone will pay for this!" (when encountering a dead body)
  • "Rouse yourself! Wake up!" (when encountering an unconscious body)
  • "What now?"
  • "Another toad, somewhere he doesn't belong."
  • "Huh?"
  • "Heard something..."
  • "Get up, right now!" (when encountering an unconscious body)

Reaction to Supernatural Abilities

  • "Witchcraft!"
  • "Impossible!"
  • "Curse the Outsider, black magic!"
  • "It looked like he just disappeared!" (Blink, Possession, and Bend Time level II)
  • "Dammit! Where'd he go?" (Blink, Possession, and Bend Time level II)
  • "Hey, you don't look so good." (To a possessed member of the City Watch)

Protagonist's Death

  • "This was too easy."
  • "Now the rats can fight over your guts."
  • "Fish bait."
  • "Rot in the void! The man you ended was a friend of mine, jackass!" (after a kill)
  • "I'll have a drink tonight for the good man you killed." (after a kill)

Notes

  • Officers are equipped with swords and pistols. When using their pistols, Officers will take a short pause to aim before they fire. Corvo can use this brief period of time to attack them and to disrupt their action. However, they may dodge Corvo's strikes, and after two dodges they will kick him away.
  • Officers show an understanding of tactics in battle, often going around an embattled opponent and attacking from behind.
  • Due to the helmets that protect their heads from all projectiles, a sleep dart to the body is the quickest and most reliable way of disabling them from a great distance.
  • Shots fired by Officers will hit other guards if they are in the way, causing them significant damage.

Trivia

  • Known ranks for Officers are Lieutenants, Captains, Majors and Generals. It is unknown whether or not they have Colonels.
  • Many Officers do not have command over a unit of their own and are simply part of groups made up entirely of Officers.
  • The Heart reveals that Officers are often the sons of rich and powerful families. This brings the question of whether they actually obtain their ranks through merit, or simply purchase officer commissions from the government in a fashion similar to the historical British Army.
  • According to developer Harvey Smith, there are only a few female "notable officers" in the City Watch.[2]
    • Like their male counterparts, some of the female Watch Officers enjoy whiskey and cigars.[3]
  • Officers are much more civil than lower guards and their conversations are moderately polite, showing they are courteous to their fellows. They rarely converse with lower ranking men.
  • Despite their neutrality, guards in the Boyle party will kick Corvo away if they have seen him stealing, but will not take further action unless attacked.
  • An Officer may try and play a piano if there is one nearby.
  • Officers' helmets appear to be based on British police helmets (custodian helmets)[4] and spiked helmets from XIX century Prussia known as pickelhauben.[5]
  • Officers are known to leave their posts to urinate while on patrol, including off of Kingsparrow Lighthouse, though they do this less often than their lower-ranking counterparts.
  • In the mission Eminent Domain an Officer and a Lower Guard can be heard discussing how they plan to evict a family in the Legal District by going through the back door of their mansion.
  • City Watch Officers at the Timsh Estate wear gray waistcoats under blue, instead of the usual deep blue and red, and are marked as "Estate Officers" in the HUD.
  • City Watch Officers are one of the only two character classes in Dishonored that use pistols, the other being Warfare Overseers. In the DLCs, however, members of the Hatters Gang make use of pistols.
  • Officers can occasionally be seen reading books.
  • Officers can be seen occasionally looking at paintings or other works of art, and will sometimes comment on them, often to themselves.
  • Some Officers were infected with the Rat Plague and turned into Weepers. All weeper officers are of the regular variant (blue coat with red vest), and have their uniforms in bad condition.
  • The only living Officer to appear in Dishonored 2 is Mortimer Ramsey. More are encountered in Death to the Empress, but they have all been killed.

Gallery


References