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The pistol is the less subtle of the two ranged weapons, as its loud report is easily heard by any enemies in the vicinity. In a fight, however, its power is substantial, as it is capable of killing a [[City Watch Guards|City Watch guard]] in one shot.
 
The pistol is the less subtle of the two ranged weapons, as its loud report is easily heard by any enemies in the vicinity. In a fight, however, its power is substantial, as it is capable of killing a [[City Watch Guards|City Watch guard]] in one shot.
   
Combining the pistol with [[Bend Time]] allows Corvo to fire multiple rounds, even with few upgrades, and kill several opponents at once. Throwing a whale oil tank and then shooting it with the pistol will cause a massive explosion, which can kill multiple guards and even down a [[Tallboys|Tallboy]]. Tossing a [[grenade]] and then shooting it will send it flying farther than a normal throw.
+
Combining the pistol with [[Bend Time]] allows Corvo to fire multiple rounds, even with few upgrades, and kill several opponents at once. Throwing a [[Whale Oil|whale oil]] tank and then shooting it with the pistol will cause a massive explosion, which can kill multiple guards and even down a [[Tallboys|Tallboy]]. Tossing a [[grenade]] and then shooting it will send it flying farther than a normal throw.
   
 
==Upgrades==
 
==Upgrades==

Revision as of 05:50, 26 November 2014

A City Watch pistol.

City Watch pistols are one of the main weapons in Dishonored. The pistol fires a small projectile via the explosion of a miniature whale oil tank, and are standard issue for officers of the City Watch.

Corvo Attano can obtain a City Watch pistol during his escape of Coldridge Prison. Once Corvo purchases a new pistol from Piero Joplin, it can be upgraded with better accuracy, a revolving chamber, and faster reload speed, among other things.

The pistol has two ammunition types: Standard and Explosive. Exploding bullets cannot be manufactured until Corvo brings Piero the 'Small-Scale Combustion Refinement' Blueprints.

Strategy

The pistol is the less subtle of the two ranged weapons, as its loud report is easily heard by any enemies in the vicinity. In a fight, however, its power is substantial, as it is capable of killing a City Watch guard in one shot.

Combining the pistol with Bend Time allows Corvo to fire multiple rounds, even with few upgrades, and kill several opponents at once. Throwing a whale oil tank and then shooting it with the pistol will cause a massive explosion, which can kill multiple guards and even down a Tallboy. Tossing a grenade and then shooting it will send it flying farther than a normal throw.

Upgrades

Corvo's Pistol

CorvoPistol001

Corvo's Pistol, unmodified.

Corvo's Pistol is a redesign of the City Watch Pistol, built by Piero Joplin, and designed to accept a number of modular upgrades. Purchasing Corvo's Pistol will unlock the Pistol Accuracy, Pistol Magazine, and Pistol Reload upgrade tracks.

In addition to accepting upgrades, Corvo's Pistol has a short-range spread-damage effect, which can wound multiple opponents in close proximity.

Pistol Accuracy

CorvoPistol003

Corvo's Pistol with Accuracy 1.

File:Pistol accuracy2.jpg

Corvo's Pistol with Accuracy 2.

  • Cost: 300 Coins (Level 1); 600 Coins (Level 2)

After building Corvo's Pistol, Corvo can pay to improve the pistol's accuracy and shot deviation, with the final upgrade rendering the weapon near-pinpoint accurate. Level 1 gives the pistol ironsights. Level 2 attaches a rod with a small weight to the bottom of the pistol.

Pistol Magazine

CorvoPistol004

Corvo's Pistol with Magazine 1.

  • Cost: 300 Coins (Level 1); 450 Coins (Level 2); 600 Coins (level 3)

The Magazine upgrades add additional rounds to Corvo's Pistol that he can fire between reloads. Each upgrade adds another shot to the pistol's magazine, up to a total of four shots between reloads. The upgrade puts a "belt" of bullets on top of the receiver of the gun, adding more bullets to the chain with each upgrade.

Pistol Reload

CorvoPistol002

Corvo's Pistol with Reload 1.

  • Cost: 300 Coins (Level 1); 600 Coins (Level 2)

Upgrading the Reload of Corvo's Pistol shortens the pause between loads, with the second upgrade adding an auto-loading system similar to the one built for Corvo's Crossbow. The first upgrade extends the wheel outward away from the pistol. The second upgrade is shown as a wheel with an adjacent gear that appears to be spring loaded and as a result, Corvo only has to spin the pistol to reload instead of taking the pistol off-screen.

Bullet Capacity

  • Cost: 300 Coins (Level 1); 600 Coins (Level 2)

These upgrades allow Corvo to carry more Standard Bullets with him. Each upgrade adds another ten bullets to Corvo's maximum, up to a total of thirty bullets at any one time.

There are no upgrades to extend his Explosive Bullets capacity.

Trivia

  • The pistol seems to be mainly modeled on a wheel-lock design, but this is only for cosmetic purposes, and has nothing to do with the mechanics of the gun.
  • The ammunition of the 'basic' officer pistol is similar to buckshot, as firing at a wall will reveal several smaller holes as opposed to a larger one from a single slug.
  • Though Daud can use the pistol as well through the course of the Knife of Dunwall and the Brigmore Witches DLCs, he never acquires upgrades.
  • After Pistol Accuracy 1, the pistol is shown to have ironsights. However, they cannot be used in the game.
  • With the Pistol magazine upgrade fully upgraded, the pistol appears to turn into a revolver, but the pistol magazine is actually a belt that gets fed into the pistol after each shot

Gallery