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Karnaca.

Karnaca, also known as "The Jewel of the South at the Edge of the World", is the capital city of Serkonos, located in the eastern portion of the nation and at the southernmost tip of the Empire. It serves as the main setting of Dishonored 2.[1]

History and Geography

Karnaca map

Topographical map of Karnaca.

Billed as a major metropolis where cultures and customs from all over the Empire are integrated into daily life,[2] Karnaca is heavily favored as a tourist destination for the elite and upper classes.[3] Karnaca maintains its own notable police force, the Grand Guard, which serves as both the military and urban protection.[4][5]

Following a wave of settlers from Morley in 1803, struck by famine,[6] and the influx of wealthy trade companies from Dunwall, the city's industry began to rapidly develop.[2] The locals are known as hardworking people.

The city is located in a bay surrounded by high cliffs and contains a large and developed port. It also boasts a large silver mine where prisoners are forced to work,[7][8] the Wind Corridor built in 1810, and the Royal Conservatory of Serkonos inaugurated in 1819.[6] The city is partially powered by wind turbines, taking advantage of high winds in the area, as well as imported whale oil from Gristol.[9][10] Power lines can be spotted near the coast and going up the mountain.

Districts

  • Karnaca Harbor: The city's harbor is located between the dockyards quarter and the mining district. The Dreadful Wale is anchored off its shore for the time of its trip.
  • Campo Seta Dockyards: Karnaca's dockyards and one of its port, also home to a fishery. Two stations, Bandera Passage and Addermire, serve the district, with the latter being the only land access to the Addermire Institute.
  • Aventa Quarter: A district built on the side of a cliff in the Northwest of Karnaca, with steep mountainous terrain and separated in lower and upper areas. Atop Aventa is Kirin Jindosh's Clockwork Mansion. A carriage station allows access to both levels and the mansion.
  • Cyria Gardens: Located to the Northeast of Karnaca. It is known for its large, towering trees which create a canopy of vegetation around the area. The Royal Conservatory is found there.
  • Dust District: Formerly known as the Batista Mining District, the Dust District is built close to Shindaerey Peak, and in close range of the Sirhrocco Currents and the Wind Corridor. The district has been devastated by dust storms because of the Duke's management of the mines, earning it its new name.
  • Palace District: The district is located along Point Abele, near the Grand Palace. The carriage station there is the only land access to the ducal palace.
  • Clemente Landing: The old quarter of Karnaca, located east from Batista.

Important Landmarks and Monuments

  • Addermire Institute: A former solarium built on an island off the coast of Karnaca. Once used to help wealthy nobles relax and recuperate, it has since been converted into a disease research center by its head alchemist, Dr. Alexandria Hypatia.
  • Clockwork Mansion: A large estate constructed by the Natural Philosopher and Grand Inventor Kirin Jindosh. The mansion was constructed in such a way that the walls and floors adapt and move on Jindosh's whims.
  • Royal Conservatory: A museum and conservatory dedicated to Natural Philosophy, housing various specimens from across the Isles. While it was supposed to exhibit the esteemed Roseburrow Collection, it has since been indefinitely closed on the order of the Royal Curator, Breanna Ashworth.
  • Wind Corridor: A series of wood and metal tubes and funnels, suspended by pylons above the Dust District. It is used to channel the winds emanating from Shindaerey Peak into several massive wind turbines at the end, and is used to power much of Karnaca's utilities.
  • Grand Palace: A highly modern mansion constructed on the edge of Point Abele, the Grand Palace serves as the residence for the Duke of Serkonos, Luca Abele.
  • Shindaerey Peak: The tallest mountain in Karnaca, which can be seen on the Eastern end of the city. It produces powerful wind currents known as the Sirhrocco Currents, which are channeled as a power source by the Wind Corridor.
  • Grand Serkonan Canal: Built by workers from Gristol, the Grand Serkonan Canal enters from the North of the island, near Cullero, and ends in Karnaca.
  • Silver mines: Located on Shindaerey Peak, the silver mines are the first source of wealth in Karnaca. With Aramis Stilton's disappearance, the Duke Luca Abele placed them under Duncan Bayles's control and doubled the work quotas..[11]

Society

Like Dunwall, society in Karnaca is heavily stratified. Aristocrats form one of the highest stratums of society; however, in the wake of the Bloodfly Concern, many of these nobles have taken to the streets, with some even peddling contraband wares. Laborers and immigrants, such as those from Morley, are subject to suspicion by the Grand Guard. The oppressive nature of the Duke's reign over the city has led to increased scrutiny on these laborers, with announcements by the Guard dictating that "all new workers and foreigners" on the streets of Karnaca are subject to searches and questioning. In the wake of the Bloodfly Concern, as well as the unrest in Dunwall, many businesses and establishments in the city have been shuttered.

The Abbey of the Everyman is also prevalent as a major social force within the city. Their presence, in the form of Overseers, can be seen in and around the city, with a central headquarters in the former Bayles Trading Company Building in the Dust District, as well as outposts in the Campo Seta Dockyards and the Cyria Gardens. Citizens, particularly those in the Dust District, are encouraged to make donations to the Abbey.

Law and Order

Karnaca's main law enforcement agency is known as the Grand Serkonan Guard. Comprised of regular guardsmen and enlisted veteran officers, the Grand Guard serves both in civilian and military capacities on the streets of Karnaca. Aiding the Grand Guard are the Overseers of the Abbey under Vice Overseer Liam Byrne, as well as various security mechanisms, such as watchtowers, walls of light, arc pylons, and mechanized automatons known as Clockwork Soldiers.

While the Grand Guard has been given further authority in the time of the Bloodfly Concern, the decline of Karnaca, as well as the coup in Dunwall, has led to further unrest and oppression. While announcements have been posted imploring citizens to "complain" about Grand Guard abuse to their nearest Guardsman, this has led to on-the-spot executions of innocent civilians and victims of the Duke's regime.

As a response to these developments, the Howlers – a criminal gang based out of the Dust District – have been fighting against the reign of the Duke as well as the abuses of the Grand Guard. Known for their unique weaponry, the Howlers have taken to using violence and intimidation in order to retake Karnaca from the Duke and his allies. This has led to them becoming a target of the Abbey of the Everyman, as Liam Byrne, the head of the overseers in Karnaca, suspects the Howlers' leader, Paolo, of possessing a black magic artifact. The abuses of both the Howlers and the Abbey have resulted in increasing violence and civil unrest in the Dust District, which has forced the Guard to erect walls of light to contain the violence to the district.

Infrastructure and Technology

Karnaca, as capital of Serkonos, has in recent years adapted and developed as a result of the increasing industrial and technological development across the Empire. In stark contrast to the heavy industry of Dunwall, much of Karnaca's power is derived from the winds that blow across the city. In particular, the Wind Corridor – a vast structure that channels wind currents from Shindaerey Peak – as proven pivotal to maintaining the infrastructure and industry of the city. Another noticeable variation is the use of wooden barriers and windbreakers across the city, created in an effort to barricade streets as well as to protect the city's various buildings against the strong winds.

During the reign of Duke Luca Abele, Karnaca also saw a shift into using security devices unseen since the rat plague in Dunwall. Watchtowers, walls of light, and arc pylons have been adapted to and installed within the city. In some cases, these security technologies are powered by windmills built on the sides of streets and on top of buildings, and as a result, allow for a more steady flow of power than the whale oil tanks that were an ubiquitous feature of the Sokolov security devices used in Dunwall.

Like Dunwall, rail transport for goods and passengers is common in Karnaca, whether it be on elevated tracks, street rails, or on the sides of mountains. Boats and whaling trawlers are also common, with some utilizing the Grand Canal to enter and exit Karnaca.

Trivia

  • Spanish, Italian, Greek, and Cuban influences can all be found in the city's architecture.[12] Inspiration was also taken from southern Europe and Los Angeles, California, the latter with regards to the lighting.[13] [14]
  • Karnaca has had "several historic waves of immigration".[15]
  • Karnaca is the first notable source of corrupted bone charms.[16][17][18]
  • Karnaca is the birthplace of Corvo Attano.[19]
  • Maggot Montaine, a member of the Dead Eels, is from Karnaca.
  • Karnaca's name bears a great resemblance to the name of Larnaca, a city in Cyprus.
  • Although the Clemente Landing district shown on the city's map is never visited in-game, a painting titled "Old District, Edge of Karnaca" can be found in the Grand Palace, outside the Duke's office. It depicts older looking buildings than in the rest of Karnaca, sprawling on the edge of a lush mountain forest.[20][21]

Gallery

References

  1. Bethesda Blog – "Dishonored 2 Makes Its Mark"
  2. 2.0 2.1 Ports of Call
  3. The Isle of Serkonos
  4. Meeting Daud
  5. Developer Commentary – Corvo and the Grand Guard
  6. 6.0 6.1 Timeline
  7. Dishonored 2 – Bethesda Showcase Interview
  8. Prisons of the Isles
  9. Developer Commentary – Karnaca's energy sources
  10. Developer Commentary – Karnaca's energy sources bis
  11. "...Look at Duncan Bayles...I asked him to double the number of mine workers and he did it..."
  12. Developer Commentary – Dishonored 2 Architecture
  13. DISHONORED 2: A MAD GAME MADE BY MAD MINDS
  14. http://twinfinite.net/2016/10/dishonored-2-karnaca-is-based-on-la/
  15. Developer Commentary – Karnaca immigrants
  16. Cobbled Bits of Bone
  17. Corrupted Charms (Book)
  18. Warning on Corrupted Charms
  19. Dishonored: The Dunwall Archives
  20. Old District, Edge of Karnaca by Laurent Gapaillard
  21. The Art of Dishonored 2, p.96-97


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