Supernatural Abilities
Comments27
654pages on
this wiki
this wiki

Added by The.OutsiderSupernatural abilities, bestowed by the Outsider, can be divided into two categories, active and passive. Mana is needed to perform these powers, and how much required is determined by those that Corvo Attano possesses.
Corvo is only one of various other individuals that possess supernatural abilities, similar to or different than his own, which can be bought and upgraded through the use of runes.
Contents |
Corvo's Abilities
Edit
Apart from these innate supernatural abilities, Corvo can also make use of the Heart.
| Supernatural Ability | Runes | Mana Cost | |
|---|---|---|---|
| Blink I | 0 | 20% |
Teleports forward and a shorter distance upward |
| Blink II | 3 | 20% | Increased movement distance in all directions |
| Dark Vision I | 1 | 20% | See living/dead/unconscious persons/animals, their sight cones, and your sounds |
| Dark Vision II | 2 | 20% | Also see resources (green) and machinery/traps (blue) |
| Devouring Swarm I | 3 | 40% | Summon rats that attack others and eat corpses |
| Devouring Swarm II | 4 | 40% | Rats attack and eat faster |
| Possession I | 3 | 60% | Possess rats, fish and hounds |
| Possession II | 5 | 60% |
Also possess people (can't make them attack or use powers) |
| Bend Time I | 2 | 60% | Slow time for about 12 seconds |
| Bend Time II | 8 | 60% | Freeze time (can pluck fired projectiles out of midair), slightly shorter duration than Tier I |
| Windblast I | 3 | 50% | Blast back groups of foes (non-lethal), break doors, blast bolts back at foes |
| Windblast II | 4 | 50% | Kill foes if blown against solid objects |
| Vitality I | 1 | None | More health |
| Vitality II | 3 | None | Health regenerates more quickly |
| Blood Thirsty I | 2 | Adrenaline | Brutal melee kill animations |
| Blood Thirsty II | 3 | Adrenaline | Kill multiple foes in melee |
| Agility I | 2 | None | Higher jumps and less damage from falls |
| Agility II | 3 | None | Faster running, climbing, and swimming |
| Shadow Kill I | 2 | None | Unaware foes turn to ash when killed |
| Shadow Kill II | 4 | None | All foes turn to ash when killed |
Daud's Abilities
Edit
| Supernatural Ability | Runes | Mana Cost | |
|---|---|---|---|
| Blink I | 0 | 20% |
Teleports forward and a shorter distance upward. Time is stopped while aiming if Daud is not moving. |
| Blink II | 4 | 20% | Increased movement distance in all directions |
| Void Gaze I | 0 | 20% | Daud can see the location of Runes and Bone Charms within a certain radius. |
| Void Gaze II | 2 | 20% | Also see living beings, their sounds, their cones of sight(yellow), resources (green), and machinery/traps (blue). |
| Bend Time I | 2 | 60% | Slow time for about 12 seconds |
| Bend Time II | 6 | 60% | Freeze time (can pluck fired projectiles out of midair), slightly shorter duration than Tier I |
| Summon Assassin I | 1 | 40% | Summon a Novice Assassin to fight by your side |
| Summon Assassin II | 5 | 40% | Summon a Master Assassin to fight by your side |
| Vitality I | 1 | None | More health |
| Vitality II | 3 | None | Health regenerates more quickly |
| Blood Thirsty I | 1 | Adrenaline | Brutal melee kill animations |
| Blood Thirsty II | 3 | Adrenaline | Kill multiple foes in melee |
| Agility I | 1 | None | Higher jumps and less damage from falls |
| Agility II | 3 | None | Faster running, climbing, and swimming |
| Shadow Kill I | 1 | None | Unaware foes turn to ash when killed |
| Shadow Kill II | 3 | None | All foes turn to ash when killed |
| Arcane Bond I | 0 | None | Summoned assassins can teleport and get an increase in health |
| Arcane Bond II | 4 | None | Assassins are immune to your Bend Time power and gain Shadow Kill. |
Other Users
Edit
- Granny Rags
- Daud
- An unknown young boy
- Royal Interrogator
- An unknown woman
- Delilah Copperspoon
- Assassins