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Supernatural Abilities

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Supernatural abilities, bestowed by the Outsider, can be divided into two categories, active and passive. Mana is needed to perform these powers, and how much required is determined by those that Corvo Attano possesses.

Corvo is only one of various other individuals that possess supernatural abilities, similar to or different than his own, which can be bought and upgraded through the use of runes.

Contents

Corvo's AbilitiesEdit

Apart from these innate supernatural abilities, Corvo can also make use of the Heart.

Supernatural Ability Runes Mana Cost
Blink I 0 20%

Teleports forward and a shorter distance upward

Blink II 3 20% Increased movement distance in all directions
Dark Vision I 1 20% See living/dead/unconscious persons/animals, their sight cones, and your sounds
Dark Vision II 2 20% Also see resources (green) and machinery/traps (blue)
Devouring Swarm I 3 40% Summon rats that attack others and eat corpses
Devouring Swarm II 4 40% Rats attack and eat faster
Possession I 3 60% Possess rats, fish and hounds
Possession II 5 60%

Also possess people (can't make them attack or use powers)

Bend Time I 2 60% Slow time for about 12 seconds
Bend Time II 8 60% Freeze time (can pluck fired projectiles out of midair), slightly shorter duration than Tier I
Windblast I 3 50% Blast back groups of foes (non-lethal), break doors, blast bolts back at foes
Windblast II 4 50% Kill foes if blown against solid objects
Vitality I 1 None More health
Vitality II 3 None Health regenerates more quickly
Blood Thirsty I 2 Adrenaline Brutal melee kill animations
Blood Thirsty II 3 Adrenaline Kill multiple foes in melee
Agility I 2 None Higher jumps and less damage from falls
Agility II 3 None Faster running, climbing, and swimming
Shadow Kill I 2 None Unaware foes turn to ash when killed
Shadow Kill II 4 None All foes turn to ash when killed

Daud's AbilitiesEdit

Supernatural Ability Runes Mana Cost
Blink I 0 20%

Teleports forward and a shorter distance upward. Time is stopped while aiming if Daud is not moving.

Blink II 4 20% Increased movement distance in all directions
Void Gaze I 0 20% Daud can see the location of Runes and Bone Charms within a certain radius.
Void Gaze II 2 20% Also see living beings, their sounds, their cones of sight(yellow), resources (green), and machinery/traps (blue).
Bend Time I 2 60% Slow time for about 12 seconds
Bend Time II 6 60% Freeze time (can pluck fired projectiles out of midair), slightly shorter duration than Tier I
Summon Assassin I 1 40% Summon a Novice Assassin to fight by your side
Summon Assassin II 5 40% Summon a Master Assassin to fight by your side
Vitality I 1 None More health
Vitality II 3 None Health regenerates more quickly
Blood Thirsty I 1 Adrenaline Brutal melee kill animations
Blood Thirsty II 3 Adrenaline Kill multiple foes in melee
Agility I 1 None Higher jumps and less damage from falls
Agility II 3 None Faster running, climbing, and swimming
Shadow Kill I 1 None Unaware foes turn to ash when killed
Shadow Kill II 3 None All foes turn to ash when killed
Arcane Bond I 0 None Summoned assassins can teleport and get an increase in health
Arcane Bond II 4 None Assassins are immune to your Bend Time power and gain Shadow Kill.

Other UsersEdit

GalleryEdit

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